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12
votes
Won't Fix

Mouse position does not match in-game mouse position in WebGL builds whe...

WebGL

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Jun 10, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1161544-SimpleDemoProject.zip") 2. Open the repro scene ("SampleScene") 3. Bui... Read more

75
votes
Fixed

[WebGL] VideoPlayer is not rendered in WebGL builds when the video is lo...

WebGL

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Oct 01, 2019

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Version/s: 2019.2.0a9, 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1188316-Webgl_bug.zip") 2. Open the repro scene ("SampleScene") 3. Switch buil... Read more

42
votes
Fixed

[WebGL] Using XElement.Load(string uri) causes an uncaught abort excepti...

WebGL

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Oct 21, 2019

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Version/s: 2019.2.0f1, 2019.3, 2020.1

How to reproduce: 1. Extract the user's attached "WebGLBuild.zip" archive 2. Open "index.html" in a browser 3. Observe the error thr... Read more

27
votes
Not Reproducible

[WebGL] Normal maps are inverted when loading a scene asynchronously usi...

WebGL

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Sep 09, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the "LoaderScene" in the attached "NormalMapIssue" project 2. Make sure Addressables package is installed ... Read more

31
votes
Fixed

[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...

WebGL

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1179945-DateTimeBug.zip") 2. Open the repro scene ("SampleScene") 3. Enter pla... Read more

13
votes
By Design

[WebGL] [DOTS Web] Build crashes with "Memory access out of bounds" erro...

WebGL

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Dec 18, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project ("case_1206461-ChaosTech.zip") 2. Open the repro scene ("Assets/Worlds/ChaosTech/Chao... Read more

14
votes
Fixed

[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...

WebGL

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Jan 24, 2019

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package" 2. Add "mobile/Bumped ... Read more

15
votes
Fixed

[WebGL] Audio sources are not looping when played using PlayScheduled

WebGL

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May 18, 2017

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Version/s: 5.6.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1199920-Unity-bugs.zip") 2. Open the repro scene ("WebGLPlayScheduledLoopBug")... Read more

0
votes
Duplicate

[WebGL] "Failed to asychronously prepare wasm: out of memory" error is t...

WebGL

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Dec 30, 2020

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Version/s: 2019.2.12f1, 2019.4

How to reproduce: 1. Open the attached project's "case_1302613-Project.zip" Scene labeled "Main" 2. Build Addressable Groups (in the... Read more

0
votes
Fixed

[WebGL] Memory is not released when on Application Quit

WebGL

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Oct 03, 2019

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Version/s: 2019.2.6f1, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the attached project's "case_1188667-Project.zip" Scene labeled "SampleScene" 2. Make a WebGL build 3. Hos... Read more

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