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24
votes
Fixed

[Shuriken] WaitForJobGroup causes huge FPS drop after upgrading from 5.6...

Visual Effects - Legacy

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Jul 14, 2017

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Version/s: 5.6.0b11

How to reproduce: 1. Download attached project file 2. Play the "Particles" scene Expected result: Particles system works fine with... Read more

0
votes
By Design

[Particle System] Increasing memory usage between each version

Visual Effects - Legacy

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Mar 17, 2018

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Version/s: 5.6.5f1

Steps to reproduce: 1. Open user attached project 2. Open profiler and play the scene 3. Select the Memory Usage tab 4. Choose the "... Read more

0
votes
Won't Fix

[Editor] Missing reference exception occurs on deleting particle system

Visual Effects - Legacy

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Jan 18, 2018

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Version/s: 5.6.5p1

Missing reference exception occurs on deleting particle system Steps to Repro: 1. Open attached project or Create a new scene 2. Hi... Read more

0
votes
Fixed

Unity crashes at GfxDeviceD3D11Base::BindBuffersForDraw when LinerRender...

Visual Effects - Legacy

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Dec 10, 2017

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Version/s: 5.6.3p1

How to reproduce: 1. Open given Unity project 2. Enter "main" scene 3. Enter play mode 4. Unity crashed Reproducible with: 5.5.5p1,... Read more

0
votes
Fixed

ParticleSystem.Simulate has a noticeable delay

Visual Effects - Legacy

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Nov 23, 2017

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Version/s: 5.6.4f1

How to reproduce: 1. Download attached project file and open scene '1' 2. Enter Play Mode You can see the white particle of particl... Read more

0
votes
Fixed

3 Particles with mesh Render Mode and the same material are rendered wit...

Visual Effects - Legacy

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Jun 27, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1) Download attached project '561f1.zip' and open in Unity 2) Open scene 'ParticleBatchIssue' and press Play 3)... Read more

0
votes
By Design

Setting ParticleSystem.CustomDataModule data mode to Vector or Color cau...

Visual Effects - Legacy

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Sep 22, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1.Open attached “ParticlesCustomDataTest.zip” Unity project 2.Open ’Test’ scene 3.Enter Play mode Expected resu... Read more

0
votes
Fixed

Particle alignment is incorrect when rendering using PreRender callback

Visual Effects - Legacy

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Sep 02, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open user's attached project 2. Select Main Camera 3. In the Inspector enable script "Shader Replacement" 4. ... Read more

0
votes
Not Reproducible

ParticleSystem doesn't collide with 2D colliders at some points (not aff...

Visual Effects - Legacy

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Aug 09, 2017

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Version/s: 5.6.2p4

Reproduction steps: 1. Open attached project 2. Set Particle Raycast Budget to high value (tested with 200000) 3. Open the scene 4. ... Read more

0
votes
Fixed

Sorting Fudge of ParticleSystem Break under CustomAxis TransparencySortMode

Visual Effects - Legacy

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Aug 02, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Download attached project 2. Open the scene ParticleSortingFudgeTest.unity 3. Move “Particle System Right” (or... Read more

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