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24
votes
Fixed

[Shuriken] WaitForJobGroup causes huge FPS drop after upgrading from 5.6...

Visual Effects - Legacy

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Jul 14, 2017

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Version/s: 5.6.0b11

How to reproduce:1. Download attached project file2. Play the "Particles" scene Expected result: Particles system works fine without... Read more

0
votes
Fixed

[SubEmitters] Nested SubEmitter doesn't work when emission is set to bur...

Visual Effects - Legacy

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Jan 12, 2017

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Version/s: 5.6.0b4

Repro steps:1. Open Scene2 from attached project.2. Select both particle systems in the scene and observe their simulation3. The "Gr... Read more

3
votes
Fixed

Error "Sub-emitters must be children..." appears after unmarking Particl...

Visual Effects - Legacy

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Apr 08, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open unity package attached (20170408_bugreport_incorrect_subemitter_error_message.unitypackage)2. Open scene ... Read more

0
votes
Fixed

All Particle Systems from the same Particle Effect are played regardless...

Visual Effects - Legacy

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Apr 13, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Open the attached "ParticleRepro" project and "repro" scene2. Select "Particle System" GameObject and press "Ope... Read more

0
votes
By Design

[Particle System] Increasing memory usage between each version

Visual Effects - Legacy

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Mar 17, 2018

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Version/s: 5.6.5f1

Steps to reproduce:1. Open user attached project2. Open profiler and play the scene3. Select the Memory Usage tab4. Choose the "Deta... Read more

0
votes
Fixed

Particle alignment is incorrect when rendering using PreRender callback

Visual Effects - Legacy

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Sep 02, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open user's attached project2. Select Main Camera3. In the Inspector enable script "Shader Replacement"4. Pres... Read more

0
votes
Not Reproducible

ParticleSystem doesn't collide with 2D colliders at some points (not aff...

Visual Effects - Legacy

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Aug 09, 2017

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Version/s: 5.6.2p4

Reproduction steps:1. Open attached project2. Set Particle Raycast Budget to high value (tested with 200000)3. Open the scene4. Pres... Read more

0
votes
By Design

Setting ParticleSystem.CustomDataModule data mode to Vector or Color cau...

Visual Effects - Legacy

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Sep 22, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1.Open attached “ParticlesCustomDataTest.zip” Unity project2.Open ’Test’ scene3.Enter Play mode Expected results:... Read more

5
votes
Not Reproducible

Memory leak crash at CalculateBlendedSkinMatrix<4> caused by particle sy...

Visual Effects - Legacy

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May 09, 2017

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Version/s: 5.6.0p1

Steps to reproduce:1. Open "Stripped scene.zip" project, "Strength_PUB" scene (from https://oc.unity3d.com/index.php/s/KGG89t0Ty3BiM... Read more

0
votes
Fixed

Particle collisions are registered more than one time

Visual Effects - Legacy

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Jul 03, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Download attached project "Mini-Momentum.zip" and open in Unity2. Open "Particle Collision Debugger" scene3. Enter ... Read more

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