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Won't Fix

Votes

0

Found in

5.6.5p1

Issue ID

989219

Regression

Yes

[Editor] Missing reference exception occurs on deleting particle system

Visual Effects - Legacy

-

Missing reference exception occurs on deleting particle system

Steps to Repro:
1. Open attached project or Create a new scene
2. Hierarchy > Right Click > Particle System
3. Delete the particle system and observe the error

Note:
This also causes build to fail sometimes with the following stack trace

Error building Player: MissingReferenceException: The object of type 'ParticleSystem' has been destroyed but you are still trying to access it.
Your script should either check if it is null or you should not destroy the object

Occurring with:
5.6.5p1, 5.6.4p3, 5.6.3p2

Working with:
2018.1.0b4, 2017.3.0p2, 2017.2.1p2, 2017.1.3f1, 5.6.0p4, 5.6.3p1

Environment:
Occurring on Windows & Mac

Stack Trace:
MissingReferenceException: The object of type 'ParticleSystem' has been destroyed but you are still trying to access it.
Your script should either check if it is null or you should not destroy the object.
UnityEngine.Component.GetComponent[ParticleSystemRenderer] () (at C:/buildslave/unity/build/artifacts/generated/common/runtime/ComponentBindings.gen.cs:48)
UnityEditor.ParticleEffectUI.RefreshShowOnlySelected () (at C:/buildslave/unity/build/Editor/Mono/ParticleSystemEditor/ParticleEffectUI.cs:1016)
UnityEditor.ParticleEffectUI.SetShowOnlySelectedMode (Boolean enable) (at C:/buildslave/unity/build/Editor/Mono/ParticleSystemEditor/ParticleEffectUI.cs:997)
UnityEditor.ParticleEffectUI.Clear () (at C:/buildslave/unity/build/Editor/Mono/ParticleSystemEditor/ParticleEffectUI.cs:310)
UnityEditor.ParticleSystemInspector.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/ParticleSystemEditor/ParticleSystemEditor.cs:64)

Comments (2)

  1. manup

    May 28, 2018 11:46

    Restarting Unity fixed it :)

  2. manup

    May 28, 2018 11:43

    Still happening in 5.6.5f1. The same error word by word. Cant build my project

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