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Unity crashes when compressing texture with non-power of 2 dimension siz...
How to reproduce: 1. Open the user's attached "compress_textures_test.zip" project 2. Open the Scene "SampleScene" 3. Enter the Play... Read more
File could not be read error is thrown when a 16 bit .tif file is presen...
Reproduction steps: 1. Open users attached project 2. Observe the Console window Expected result: No errors are thrown in the conso... Read more
An image in png format has a black artifact in the Editor
Reproduction steps: 1. Open the user's attached project 2. Go to the 'Assets/Icons/Game' 3. Open the 'Runway.png' in any external im... Read more
Editor crashes on FreeImage_CloneTag when importing a .tif file with exi...
How to reproduce: 1. Create a new Unity project 2. Import the attached .tif file ("repro_tif.tif") Reproducible with: 2019.4.37f1, ... Read more
RGB values from Texture2D.GetPixel are wrong when pixel has an alpha val...
How to reproduce: 1. Open the user's project "My project.zip" 2. Press Play and observe the 5th message in the Console window Expec... Read more
[Android] RGBA Crunched ETC2 compression format is creating artifacts fo...
Reproduction steps: 1. Open the attached project "ETCCrunchCompression.zip" 2. Open SampleScene 3. In Build Settings switch Build Pl... Read more
Texture2D.Reinitialize throws error when resizing with a compressed Text...
Reproduction steps: 1. Open the attached project 2. Open scene 'Scenes/SampleScene' 3. Enter Play mode Expected result: The texture... Read more
Texture is not rendered when Texture Quality is not set to Full Res
Reproduction steps: 1. Open the "SampleScene" Scene in the attached project "CopyTextureTest.zip" 2. Go to Edit > Project Settings >... Read more
Crash on StackAllocator::TryDeallocate when importing a Texture with Tex...
Reproduction steps: 1. Open the attached project "Texture2DArray.zip" 2. In the Project's Build Settings ensure that the Build Targe... Read more
Graphics.CopyTexture is inconsistent when copying Texture2D to ARGB4444 ...
Reproduction steps: 1. Open the attached project 2. Enter Play mode Expected result: Both plane textures are identical Actual resul... Read more
All about bugs
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Latest issues
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