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JobTempAlloc error appears in Standalone Build output log if trees are i...
Reproduction Steps: 1. Import attached project. 2. Open Test scene. 3. Build and Run. 4. In Standalone Build Data files, open output... Read more
Assertion failed on expression: 'm_PreloadTextureAtlasData.size() == m_D...
To reproduce: 1. Open attached project 2. Open 'TerrainError' scene 3. Edit terrain(i.e paint, smooth height) 4. Save changes Expec... Read more
[Metal][NVIDIA] Grass Textures are flickering when using Post Processing...
How to reproduce: 1. Open "GrassFlicker" project and "1ksubmit" scene 2. Expand "FPSController" GameObject in Hierarchy and click o... Read more
ProcessCameraIndexListIsNodeVisibleStep1 crashes Unity when trying to op...
When having multiple terrains with trees in the hierarchy, Unity crashes when trying to open a Scene view To reproduce: 1. Open att... Read more
Terrain grass is not affected by the Wind Zone
To reproduce: 1. Download Unity project "GrassWindIssues.zip" from the link provided by the user 2. Open "Main" scene 3. Go into Pla... Read more
Enabling Optimize Mesh Data results into Paint Details having a "sliding...
How to reproduce: 1. Open the attached users "TerrainDetailsSliding" project 2. Open "Scene" scene and observe how the wind setting... Read more
Enable Instancing is turned off in the Substance material when the mater...
To reproduce: 1. Open the project, attached by user (Instancing.zip) 2. Select metal_brushed_copper in the Project browser 3. In th... Read more
Crash in TryGetTerrainHeight when entering Play Mode
To reproduce: 1. Open attached Unity project "WRLD.zip" 2. Open Assets --> Wrld --> Scenes --> either EcefSpace or UnitWorldSpace sc... Read more
Elevating terrain using TerrainData.SetHeights results in Raycast not hi...
To reproduce: 1. Open attached Unity project "TerrainTest2.zip" 2. Open "Scene" scene 3. Go into play mode 4. Move the mouse around ... Read more
Crash in SplatDatabase::RecalculateBasemap when opening the scene which ...
Reproduction steps: 1. Try to open the attached project; 2. Observe the crash. Expected results: The scene with terrain will not cr... Read more
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