Search Issue Tracker

57
votes
Fixed

JobTempAlloc error appears in Standalone Build output log if trees are i...

Terrain

-

Apr 04, 2017

-

Version/s: 5.6.0f3

Reproduction Steps: 1. Import attached project. 2. Open Test scene. 3. Build and Run. 4. In Standalone Build Data files, open output... Read more

12
votes
Fixed

Assertion failed on expression: 'm_PreloadTextureAtlasData.size() == m_D...

Terrain

-

Oct 19, 2017

-

Version/s: 5.6.3p2

To reproduce: 1. Open attached project 2. Open 'TerrainError' scene 3. Edit terrain(i.e paint, smooth height) 4. Save changes Expec... Read more

6
votes
Fixed

[Metal][NVIDIA] Grass Textures are flickering when using Post Processing...

Terrain

-

Jun 24, 2017

-

Version/s: 5.6.2f1

How to reproduce: 1. Open "GrassFlicker" project and "1ksubmit" scene 2. Expand "FPSController" GameObject in Hierarchy and click o... Read more

0
votes
Fixed

ProcessCameraIndexListIsNodeVisibleStep1 crashes Unity when trying to op...

Terrain

-

Jul 11, 2017

-

Version/s: 5.6.2p2

When having multiple terrains with trees in the hierarchy, Unity crashes when trying to open a Scene view To reproduce: 1. Open att... Read more

5
votes
Won't Fix

Terrain grass is not affected by the Wind Zone

Terrain

-

Jun 18, 2017

-

Version/s: 5.6.1p1

To reproduce: 1. Download Unity project "GrassWindIssues.zip" from the link provided by the user 2. Open "Main" scene 3. Go into Pla... Read more

1
votes
Fixed

Enabling Optimize Mesh Data results into Paint Details having a "sliding...

Terrain

-

Jun 15, 2017

-

Version/s: 5.6.1f1

How to reproduce: 1. Open the attached users "TerrainDetailsSliding" project 2. Open "Scene" scene and observe how the wind setting... Read more

1
votes
Won't Fix

Enable Instancing is turned off in the Substance material when the mater...

Terrain

-

Jun 13, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by user (Instancing.zip) 2. Select metal_brushed_copper in the Project browser 3. In th... Read more

0
votes
Won't Fix

Crash in TryGetTerrainHeight when entering Play Mode

Terrain

-

Jun 07, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open attached Unity project "WRLD.zip" 2. Open Assets --> Wrld --> Scenes --> either EcefSpace or UnitWorldSpace sc... Read more

1
votes
Fixed

Elevating terrain using TerrainData.SetHeights results in Raycast not hi...

Terrain

-

May 31, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open attached Unity project "TerrainTest2.zip" 2. Open "Scene" scene 3. Go into play mode 4. Move the mouse around ... Read more

0
votes
Fixed

Crash in SplatDatabase::RecalculateBasemap when opening the scene which ...

Terrain

-

May 22, 2017

-

Version/s: 5.6.1f1

Reproduction steps: 1. Try to open the attached project; 2. Observe the crash. Expected results: The scene with terrain will not cr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.