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0
votes
Fixed

Standard shader deferred pass does not have a variant for just "UNITY_HD...

Shadows/Lights

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Apr 15, 2018

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Version/s: 2017.2.0b2, 2017.4.1f1

When trying to manually render objects via command buffers in an AfterGBuffer pass, it's not possible to do that properly when HDR i... Read more

0
votes
By Design

[Regression] Spherical Harmonics calculated wrongly

Shadows/Lights

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May 09, 2018

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Version/s: 2017.3.0a3, 2017.4.1f1

Steps to reproduce:1. Open user provided project2. Open scene 'Test'3. Inspect the Sphere Expected behaviour: Sphere colored by the ... Read more

0
votes
Fixed

Copying Directional Light DepthMap in RawDepth mode crashes Unity Editor

Shadows/Lights

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May 22, 2018

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Version/s: 2017.4.1f1

How to reproduce:1. Open tester-submitted project (RTGetDepthCrash.zip)2. Open scene "1.unity"3. Create 3D cube Expected result: Uni... Read more

0
votes
Fixed

[LPPV] [IMGUI] Tool Tip missing for Refresh Mode in Light Probe Proxy Vo...

Shadows/Lights

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May 08, 2020

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a11

Tool Tip missing for Refresh Mode in Light Probe Proxy Volume Steps to Repro:1. Create a new Project2. Create Cube Gameobject3. Sele... Read more

0
votes
By Design

LightingData.asset always generated as binary file when Asset Serializat...

Shadows/Lights

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Jan 15, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce:1. Open LightingData.Asset with a text editor in case_1211605 LightingData\Assets\Scenes\SampleScene2. Notice tha... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

0
votes
Fixed

LightEvent.AfterShadowMap CommandBuffer events are not being called when...

Shadows/Lights

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Feb 28, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

How to reproduce:1. Open attached project ("ShadowmapEvent.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Cube in... Read more

0
votes
By Design

Directional Light with Render Mode "Not Important" and high Intensity va...

Shadows/Lights

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Feb 20, 2019

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project2. Observe lit spheres Expected result: light color added is consistentA... Read more

0
votes
Won't Fix

Shadow Strength slider does not change the strength of the shadows when ...

Shadows/Lights

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Feb 27, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project2. Open "scene"3. Open Project Settings > Quality > Check that Shadowmask Mode is set... Read more

0
votes
Won't Fix

Unity materials turn dark with large "Normal Strength" even when the nor...

Shadows/Lights

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "case_1146987-NormalStrength.zip" and scene "SampleScene"2. Select "New Material" from... Read more