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14
votes
Fixed

Editor crash when deserializing an array of a type with a nested fixed-s...

Serialization

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Feb 05, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'FixedBufferOverrideCrash' project2. Open the 'TestScene'3. Select the 'TestPrefab' and obse... Read more

0
votes
Duplicate

[IL2CPP] AudioSource.Play doesn't Play Audio when called from the Button

Serialization

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Dec 17, 2020

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Version/s: 2020.1.0a18, 2020.2, 2020.2.0f1, 2021.1, 2021.2.0a1

Reproduction steps:1. Download and open the attached project 'WebGLButtonAudio.zip'2. Open Scene 'SampleScene'3. Build and run the p... Read more

0
votes
Fixed

"Assertion failed" error is thrown when multiple fields are structs that...

Serialization

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Oct 13, 2021

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Version/s: 2020.3, 2021.1, 2021.1.24f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (UserProject.zip)2. Open scene Scenes/Create3. Press the Play button4. Observe the Con... Read more

1
votes
Fixed

A space at the beginning of the Text disappears after reopening the Scene

Serialization

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Jun 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open the '1' Scene3. In the Hierarchy select Canvas > Text 84. Add a space... Read more

0
votes
Fixed

Subasset ordering changes in version control when removing and re-adding...

Serialization

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Mar 22, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "SubAssetOrder.zip"2. Add project to GitHub Desktop or another similar tool3. Select A... Read more

0
votes
Fixed

"SerializedProperty has disappeared!" error thrown when calling ApplyMod...

Serialization

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Jan 20, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b4, 2022.2

Full title: "SerializedProperty counters.Array.data[1] has disappeared!" error thrown when calling ApplyModifiedProperties after del... Read more

3
votes
Won't Fix

Reference to custom Mesh is lost on a Prefab when upgrading to 2019.3.0a...

Serialization

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Mar 30, 2021

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Version/s: 2018.4.32f1, 2019.3.0a1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1325578_Repro" project in Unity 2019.2.21f1 or earlier2. Observer the Mesh Filter Inspector o... Read more

1
votes
Fixed

InspectorNameAttribute is not used when using SerializedProperty.enumDis...

Serialization

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Oct 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (EnumerationTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button and obse... Read more

1
votes
Fixed

Crash with various stack traces when entering Play Mode after restarting...

Serialization

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Feb 19, 2021

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Version/s: 2019.4, 2020.2, 2020.2.5f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project ('case-1316002 (2019.4).zip')2. Open the 'LevelTest' Scene3. Enter Play Mode Reproduci... Read more

0
votes
Fixed

Crash on Transform::CountNodesDeep when building using custom script

Serialization

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Mar 04, 2022

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Version/s: 2020.3, 2020.3.26f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. In the top menu, select 'Build -> Start' Expected result: The build is c... Read more

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