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12
votes
Fixed

Throwing exception in async method in start spams console, does not stop...

Scripting

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Feb 11, 2019

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Version/s: 2017.2.0f3, 2018.3.3f1, 2019.1.0a11, 2019.2.0a1

To reproduce: 1. Open the attached project 2. Play the SampleScene Expected: Only a single exception is thrown Actual: Exceptions s... Read more

13
votes
Duplicate

Incorrect transform position in Awake method of an instantiated prefab

Scripting

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Oct 18, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open attached Unity project "New Unity Project.zip" 2. Open "Scene" scene 3. Go into Play mode 4. Input letter "s" ... Read more

13
votes
Not Reproducible

Unity extensions are not yet initialized assertions at project opening

Scripting

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Jun 23, 2017

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Version/s: 2017.2.0b1

Editor throws assertions at project opening For repro open attached project. It's switched to Universal Windows Platform with scri... Read more

0
votes
Duplicate

Editor crashes if there are too many scripts loaded

Scripting

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Aug 02, 2018

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Version/s: 2017.2.3p1

Reproduction steps: 1. Open a Project with many scripts Expected Result: Project imports and opens Actual Result: Editor crashes o... Read more

0
votes
Fixed

Varied timezones available on Mac and Windows

Scripting

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Oct 04, 2018

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Version/s: 2017.2.3p1

To reproduce: 1. Open attached project "case_723483-TimezoneError-Win.zip" 2. Open "scene.unity" scene 3. Enter Play mode 4. Observe... Read more

0
votes
Won't Fix

Unity crashes when using C++ dll library to cross compile code to C# and...

Scripting

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Sep 04, 2018

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Version/s: 2017.2.1f1

How to reproduce: 1. Download user's attached project 2. In the project open the Scene called "Main" 3. Play the Scene and you will... Read more

2
votes
Fixed

Crash when using Dynamic Methods and a generic owner class on C# 4.x

Scripting

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Jul 31, 2018

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Version/s: 2017.2.0b2, 2018.2.0f2

How to reproduce: 1. Open the attached project 2. Open the "master" scene 3. Enter Play mode Expected result: Editor does not crash... Read more

0
votes
Duplicate

Editor crashes after GameObject is being SetActive in the script

Scripting

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Jun 14, 2018

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Version/s: 2017.2.0a1, 2017.3.0f3

How to reproduce: 1. From the given link download and open project "SetActiveCrash.zip" 2. Open the scene "MGM_Main" 3. Make sure t... Read more

1
votes
Fixed

[TextMesh Pro UGUI] Text from text input box does not overflow to anothe...

Scripting

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Mar 27, 2018

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Version/s: 2017.2.0p1

Reproduction steps: 1. Download "main001.zip" project and open in Unity 2. Select Canvas/Overlay/IMG_Text Background/TXT_Main Text 0... Read more

0
votes
Fixed

Generated script code does not follow C# standard style

Scripting

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Jan 11, 2018

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Version/s: 2017.2.1f1

How to reproduce: 1. Create a new project 2. Create a new script 3. Open the script Actual result: The generated script is not foll... Read more

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