Search Issue Tracker

17
votes
Fixed

Allocated memory is not cleared when loading and unloading scenes

Scene Management

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Sep 07, 2020

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Version/s: 2018.4, 2020.1, 2020.2

How to reproduce:1. Open the attached project ("case_1275751-Memory-Test.zip")2. Open a profiler window3. Make a Standalone Developm... Read more

11
votes
Fixed

[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...

Scene Management

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Jun 10, 2019

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Version/s: 2018.3.0b1, 2018.3.8f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1) Open the attached project and the TestScene2) Select BottomLevelCanvas in the hierarchy and open prefab editor3) Mak... Read more

12
votes
Fixed

"PlayerLoop internal function has been called recursively" error is thro...

Scene Management

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Jun 24, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Open user-submitted project (PlayerLoopRecursively.zip)2. Open the SampleScene Expected result: no errors are th... Read more

7
votes
Duplicate

Prefab instances lose reference when a library is deleted and scripts us...

Scene Management

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Extract attached project ("case_1185524.zip")2. Delete Library folder and move Scripts folder out of Assets3. Open p... Read more

0
votes
Fixed

Parent Prefab fails to correctly override changes to its children Prefab...

Scene Management

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Nov 01, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more

0
votes
By Design

Prefab property's displayed value does not update when modified by a script

Scene Management

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Jul 19, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'project-1170729.zip' project2. In Hierarchy window select 'Box' and inspect its ID value3. In Ass... Read more

0
votes
Fixed

Crash when opening a scene when no errors are present

Scene Management

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Jul 01, 2019

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Version/s: 2018.4.3f1, 2019.1.8f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a9

Reproduction steps:1. Open the attached "case_1339913-TestProject.zip" project2. Open the scene "Level 1" and enter Play mode3. Exit... Read more

0
votes
Fixed

Transform::GetWorldToLocalMatrix crash during first import when accessi...

Scene Management

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Jun 03, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download QA-supplied project ("case_1165801-prefabTransformAccessCrash.zip")2. Edit "producePrefabTransformAcc... Read more

0
votes
Won't Fix

Values are not assigned by script when prefab is dragged to Scene window...

Scene Management

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Aug 12, 2019

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Version/s: 2017.4, 2017.4.30f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1176049.zip' project using the EnvIronman VM (optional) (more information in Edit).2.... Read more

5
votes
Fixed

OnTransformParentChanged is called twice when deleting the gameobject in...

Scene Management

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May 29, 2019

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Version/s: 2018.4, 2019.2.0a13, 2019.4, 2020.3, 2021.1, 2021.2.0a7

How to reproduce:1. Open the attached project ("OnTransformParentChanged.zip")2. Open the repro scene ("SampleScene")3. Enter the pl... Read more

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