Search Issue Tracker

Duplicate

Votes

0

Found in

2018.4

2018.4.26f1

Issue ID

1339230

Regression

No

[Editor] Crash on ImmediatePtr when exiting Play Mode

Scene Management

-

How to reproduce:
1. Open the attached project "RoguelikeCardGame.zip"
2. Press Play
3. Press Play again to stop the Play Mode

Expected result: The Play mode stops
Actual result: The Editor crashes

Reproducible with: 2018.4.35f1
Not reproducible with: 2019.4.28f1, 2020.1.0a1, 2020.3.10f1, 2021.1.10f1, 2021.2.0a19

Stacktrace:
0x0000000140144556 (Unity) ImmediatePtr<Unity::Component>::operator*
0x00000001409612A5 (Unity) PreDestroyRecursive
0x00000001409612B0 (Unity) PreDestroyRecursive
0x000000014095D652 (Unity) DestroyObjectHighLevel_Internal
0x000000014095D490 (Unity) DestroyObjectHighLevel
0x00000001409E2BA1 (Unity) DestroyWorldObjects
0x0000000140EE1991 (Unity) EditorSceneManager::RestoreSceneBackups
0x00000001413B1BE5 (Unity) PlayerLoopController::ExitPlayMode
0x00000001413BDD26 (Unity) PlayerLoopController::SetIsPlaying
0x00000001413C0CB1 (Unity) Application::TickTimer
0x000000014151F894 (Unity) MainMessageLoop
0x000000014152159D (Unity) WinMain
0x0000000142530F4A (Unity) __scrt_common_main_seh
0x00007FFA346A7034 (KERNEL32) BaseThreadInitThunk
0x00007FFA352E2651 (ntdll) RtlUserThreadStart

Add comment

Log in to post comment