Search Issue Tracker
Crash in SerializedProperty::IsValid when reordering a SerializedPropert...
How to reproduce:1. Open user-submitted project (SeralizedRefBug.zip)2. Select the GameObject prefab in the Project window3. Note th... Read more
SerializedObject ApplyModifiedProperties is not returning true when edit...
How to reproduce:1. Open the attached project2. Select ApplyModifiedPropertiesTest in the Scene Hierarchy3. In the Inspector add ele... Read more
Array list is not displayed in the Inspector window when using a Seriali...
How to reproduce:1. Open the attached "PropertyFieldDefaultVisibility.zip" project2. Open the "SampleScene" Scene3. Select "GameObje... Read more
WriteOutStallStackTraces provides no information when stalling with Edit...
Reproduction steps:1. Open the attached project "Project.zip"2. Go to Edit > Preferences > Diagnostics > Editor3. Enable "W... Read more
FileUtil.DeleteFileOrDirectory deletes the entire project folder when it...
Reproduction steps:1. Open the attached project "Case_1382446"2. In the Menu Bar select "FileUtil-> Execute" Expected result: An ... Read more
Some GameObjects ignore the Default Parent when creating them in the Hie...
Reproduction steps:1. Open the attached project "Case_1385025" and load Scene "SampleScene"2. In the Hierarchy, right-click the "Def... Read more
Default Parent of a Scene gets reset when the Editor is restarted
Reproduction steps:1. Open the attached project "DefaultParentIssue" and load Scene "SampleScene"2. Right-click the "DefaultParent" ... Read more
Texture Compression settings on Android and WebGL Platforms are reset to...
How to reproduce:1. Open the attached "1385257_Repro.zip" project2. Open the Build Settings (File->Build Settings...)3. Switch to... Read more
ReorderableList causes an ArgumentOutOfRangeException error when Propert...
How to reproduce:1. Open the user-submitted project2. In the Project window, select the Asset "BaseLookAtMe" (Assets/BaseLookAtMe.as... Read more
Typing transform expressions like /=3 first resets the value to 0 instea...
Reproduction steps:1. Create and Open new Project2. Make two empty GameObjects3. In the Inspector Window set the first GameObject's ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered