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13
votes
Postponed

LightingData.asset being too big causes Scene corruption and Size overfl...

Progressive Lightmapper

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Aug 06, 2018

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Version/s: 2017.1, 2017.4, 2018.2, 2018.2.2f1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open user-submitted project2. Open Scene Scenes/xx3. Wait for Unity to exit with the following error: Size ove... Read more

1
votes
Fixed

Static Batching Corrupts Scene View Modes on Play

Progressive Lightmapper

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Jul 12, 2018

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Version/s: 2017.1, 2017.2, 2017.3, 2017.4, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro=====1. Download, unzip and open the attached project StaticBatching_LightingUVIssue2.zip2. Open AdditiveLighting_00_Master sce... Read more

0
votes
Fixed

Shaders that use _LightColor0.rgb flicker to black in Game view when Ref...

Progressive Lightmapper

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Apr 28, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open the project named "Case_1242415"2. Open the Sample Scene3. Have Scene and Game views side by side and enter... Read more

1
votes
Duplicate

[GPU PLM] Indirect bounce is missing in some instances

Progressive Lightmapper

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Jan 21, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download ant open SponzaHDRP project2. Bake the lighting using GPU lightmapper3. Switch to baked lightmap vie... Read more

0
votes
Fixed

Low framerate when looking at GameObjects that are far away from Light P...

Progressive Lightmapper

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Jun 01, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.9f1, 2021.2

How to reproduce:1. Open the attached project "CreateShaderRendererScene.zip"2. Open “Zone3-Raid1-Lighting” Scene (Assets > AVZ &... Read more

0
votes
Won't Fix

Baking Reflection Probes results in an error message when a Reflection P...

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

How to reproduce:1. Open the attached 'project-1196495.zip' project2. In the Lighting window select 'Bake Reflection Probes' (found ... Read more

0
votes
Fixed

Lightmap is shown in the Inspector window from an Unpacked Prefab when r...

Progressive Lightmapper

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Oct 15, 2020

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Version/s: 2018.4, 2018.4.23f1, 2021.1

Steps to reproduce:1. Open attached project "Lightmap-Issue-Demo.zip"2. Navigate to Assets->Prefabs and import "ThreeCubes" to a ... Read more

0
votes
Fixed

Unity Editor crashes when resizing Preferences window on Mac VM with no GPU

Progressive Lightmapper

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Jul 11, 2019

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Version/s: 2018.3, 2018.4.3f1, 2019.1, 2019.2, 2019.3

Steps to reproduce:1. Open a new project on Mac VM with no GPU2. Unity -> Preferences3. Try to resize Preferences window -observe... Read more

0
votes
Fixed

[GPU PLM] Indirect lighting does not work with cutout materials

Progressive Lightmapper

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Aug 26, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1

How to reproduce:1. Open the attached "GPULightmapperCutout.zip" project2. Open the "GItesting" scene3. In the Lighting window, sele... Read more

0
votes
By Design

[PLM] Changing "Lightmap Parameters" does not trigger a new bake

Progressive Lightmapper

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Jul 08, 2020

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Version/s: 2018.4

Steps to reproduce: 1. Open an existing Unity project2. Navigate to Lighting Settings window3. Bake the lighting using any Lightmap ... Read more

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