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Fixed in 2021.2.X

Fixed in 2019.4.X, 2020.3.X, 2021.1.X

Votes

0

Found in

2018.4

2018.4.20f1

2019.4

2020.3

2021.1

2021.2

Issue ID

1325758

Regression

No

Editor crashes on EnlightenSceneMapping::GetTerrainChunkUVST when loading scene with corrupt Lighting Data Asset

Progressive Lightmapper

-

Reproduction steps:
1. Open the user's attached "BNT Quarry.zip" project
2. Load the "Quarry 1" scene
-- Observe the crash

Reproducible with: 2018.4.33f1, 2019.4.24f1, 2020.3.3f1, 2021.1.2f1, 2021.2.0a12

Failed assertion messages before the crash:
Assertion failed on expression: 'm_Renderers[chunkSystem.rendererIndex].renderer.GetInstanceID() == terrainInstanceID'
Assertion failed on expression: 'false'
Assertion failed on expression: 'chunkSystem.rendererSize == 1'

First lines of the stacktrace:
0x000000014077DF9A (Unity) EnlightenSceneMapping::GetTerrainChunkUVST
0x00000001421D952A (Unity) GetAlbedoRendererObjects
0x00000001421E31D5 (Unity) UpdateAlbedoAndEmission
0x00000001421E40AA (Unity) EnlightenRuntimeManager::UpdateMaterialsForSystem
0x00000001411131B4 (Unity) EnlightenRuntimeSceneManager::UpdateMaterials
<...>

  1. Resolution Note (fix version 2021.2):

    Fixed in: 2022.1.0a2

  2. Resolution Note (fix version 2021.2):

    Fixed in: 2021.2.0b6

  3. Resolution Note (fix version 2021.1):

    Fixed in: 2021.1.18f1

  4. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.18f1

  5. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.31f1
    Corrupt asset doesn't crash anymore

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