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Raycast does not hit BoxCollider2D with RigidBody2D when it's rotated 18...
How to reproduce: 1. Open the attached project ("Raycasttry.zip") 2. Load "SampleScene" 3. Enter Play mode 4. In the Scene View drag... Read more
Empty square brackets appear in the scene file after adding the Composit...
How to reproduce it: 1. Open the attached project "1292639.zip" 2. Open the “Test.unity” file with the Visual Studio 3. In Visual St... Read more
Crash on AnchoredJoint2D::ConfigureAnchors when opening a scene containi...
Reproduction steps: 1. Open the attached project ("1272231.zip") 2. Open "SampleScene" Reproducible with: 2019.3.0a1, 2019.4.9f1, 2... Read more
Editor crashes on PhysicsContacts2D::EndContact when exiting Play mode a...
Reproduction steps: 1. Open the attached "case_1262936.zip" project 2. Load the "SampleScene" and enter Play mode 3. Click twice the... Read more
Crash on Collider2D::Cleanup when changing Scene and disabling a GameObj...
How to reproduce: 1. Open attached Project "Case_1231211" and load Scene "CrashReproduction" 2. Enter Play Mode 3. In Game View star... Read more
Physics2D.CapsuleCastNonAlloc doesn't return results on the right side w...
How to reproduce: 1. Open user's attached "CapsuleTest" project 2. Open the "SampleScene" scene Expected result: Red crosses (Rayca... Read more
Tilemap Collider 2D doesn't generate Colliders for Sprites when at least...
How to reproduce: 1. Open the attached "1243885 repro" project 2. Open the "SampleScene" from Assets > Scenes folder 3. Change the S... Read more
Crash on Physics2D_CUSTOM_GetIgnoreCollision when checking Physics2D.Get...
Reproduction steps: 1. Open the attached project ("1239208.zip") 2. Open "SampleScene" 3. Enter Play mode Reproducible with: 2018.3... Read more
Memory leak when Multithreading is enabled for Physics 2D
Reproduction steps: 1. Open the "Assets/InitScene" Scene in the attached "case_1237323_package_mods.zip" project 2. Ensure that Use ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used