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Plane with Cloth component is affected by high external force when in Pl...
How to reproduce: 1. Open attached 'project-1173813.zip' project 2. Enter Play mode Expected result: cloth stays relatively still A... Read more
Parts of Cloth Mesh disappear when entering Play mode
To reproduce: 1. Open attached project ("case_1174475-ClothIssue.zip") 2. Open Assets -> Scenes -> "SampleScene" 3. Press Play and o... Read more
Cloth's movement simulation is incorrect when the game object is rotated...
How to reproduce: 1. Open the attached 'project-1192837.zip' project 2. Enter Play mode 3. Move the red cloth horizontally forward a... Read more
Error of MeshCollider appear when Mesh Collider component is added to th...
To reproduce: 1. Open attached project 2. Add a MeshCollider component to MyMesh 3. Build and run Actual result: Error appears, th... Read more
Crash on PhysicsScene::ProcessTriggerEnterExits when splitting meshes th...
How to reproduce: 1. Open attached project 2. Open CrashDemo Scene 3. Enter the Play Mode Reproducible with: 2018.3.0a6, 2018.4.1f1... Read more
Crash after "[Physics.PhysX] Foundation: Invalid registration detected" ...
Steps to repro: 1. Open the project attached by the user 2. Enter Play mode 3. Wait a few seconds until "[Physics.PhysX] Foundation:... Read more
Cloth performance drops when increasing the number of GameObjects with C...
How to reproduce: 1. Open the attached project (case_1173457.zip) 2. Enter Play Mode 3. Set the "Active" Cloth slider to 2 > observe... Read more
Crash in physx::NpShape::updateSQ when setting lots of colliders under a...
How to reproduce: 1. Open attached project (PhysicsCrashMini.zip) 2. Open the 2019 or 2020 scenes(depending on version being used) 3... Read more
CharacterController isGrounded property affected when changing the Edito...
How to reproduce: 1. Open the attached project (case-1313367_CharacterController) 2. Click Play 3. Observe the character jumping and... Read more
OnTriggerEnter and OnTriggerExit triggers get called when interacting wi...
How to reproduce: 1. Open tester-attached project (UI_TriggerState.zip) 2. Open the DoorTest scene 3. Enter Play Mode 4. Press Space... Read more
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