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24
votes
Fixed

[Networking] Console is flooding with "host id out of bound id {0} max i...

Networking

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project.2. Build and run it as Standalone.3. Click "Initialize Broadcast".4. Click "Start Br... Read more

43
votes
Postponed

Awake of NetworkBehaviour is not called at launch in standalone build, b...

Networking

-

Apr 19, 2017

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Version/s: 5.6.0f3

In Editor, Awake and Start functions are called as follows: Awake in Networked object, Awake in local object, Start in local object,... Read more

12
votes
Won't Fix

[UNET] Prefab loaded from AssetBundles and registered using ClientScene....

Networking

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May 15, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project from owncloud.2. Open "TestScene" scene.3. Enter Play mode.4. Notice output in the consol... Read more

0
votes
Fixed

[LobbyManager] Corrupted select window in Lobby and Game Player Prefab

Networking

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Nov 17, 2016

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Version/s: 5.6.0a3

It happens only on NetworkLobbyManager component (doesn't happen on NetworkManager) To repro:1. Create a project.2. Create an empty ... Read more

0
votes
Won't Fix

[UNet] Buttons are not clickable when using world space canvas with UNet

Networking

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Jun 15, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open project attached by the user2. Build and run it for desktop3. Open "loading" scene from Assets->Scenes in Ed... Read more

0
votes
By Design

Downloading data without internet connection via UnityWebRequest using p...

Networking

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Sep 19, 2017

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Version/s: 5.6.2p4

To reproduce:1. Build project attached by the user with the main.scene as a starting scene.2. Run with Xcode debugging make sure tha... Read more

1
votes
Fixed

UnityWebRequest.Post is not sending POST data when using IMultipartFormS...

Networking

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Apr 06, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download "899017 repro.zip"2. Move "test.php" file in project's root folder to an environment that supports PH... Read more

1
votes
By Design

Network socket is not opened when creating a server via script

Networking

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Apr 12, 2017

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Version/s: 5.6.0f3

To reproduce:1. Download and open users attached project Network test2. Open scene "server"3. Build and run this scene4. While runni... Read more

0
votes
Duplicate

Crash on stopping server when using network manager on standalone build

Networking

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Jan 19, 2017

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Version/s: 5.6.0b4

Reproduction steps:1. Open project attached (ServerExitBug.zip)2. Open scene "MainMenu" (Assets -> Contect -> Scenes)3. Build ... Read more

0
votes
Won't Fix

[Multiplayer] NetworkManager.networkAddress variable have no relevant in...

Networking

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Feb 02, 2017

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Version/s: 5.6.0b7

According to docs (https://docs.unity3d.com/ScriptReference/Networking.NetworkManager-networkAddress.html) "For clients, this is the... Read more

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