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"Curl error 6: Could not resolve host: config.uca.cloud.unity3d.com" err...
How to reproduce: 1. Make sure that you do not have internet connection 2. Create a new project Expected result: Newly created proj... Read more
UploadHandlerFile does not upload large files
How to reproduce: 1. Set up a localhost server (more details in the initial message and attached video) 2. Add the provided index.ph... Read more
[UNET] NetworkManager.ClientChangeScene is called when loading a scene w...
How to reproduce: 1. Open the submitted project 2. Build and run the project 3. Notice the text field that appears 4. Open the Loadi... Read more
[UNET] Network Manager is kept in memory on Play mode exit when Network ...
How to reproduce: 1. Open the attached project "1206943.zip" 2. Open the Empty Scene and enter Play mode 3. Notice that nothing happ... Read more
Editor crashes when invalid data is passed into UnityWebRequestTexture.G...
Steps to reproduce: 1. Open the attached project ("1202451.zip") 2. Open SampleScene 3. Enter Play mode 4. Make sure "Error Pause" i... Read more
[ADBv2 Cache Server] Localhost and network names do not work as valid ad...
Reproduction steps: 1. Install and Set-up "Accelerator" 2. Open "1194598" project 3. Open the Preferences window 4. In "Asset Pipeli... Read more
Profiling the Editor while running a Development Build causes a flood of...
Reproduction steps: 1. Open WireShark 2. Filter "ip.dst==225.0.0.222" 3. Create a New Project 4. Build & Run a Standalone build (De... Read more
[UNET] Network Discovery via UDP broadcast fails in a larger network
Reproduction steps: 1. Open "NetworkTest.zip" project 2. Build Server for Android 3. Uncomment line 1 in "TestScript.cs" script 4. B... Read more
UdpNetworkDriver.ScheduleUpdate() generates garbage on every call
To reproduce: 1. Open the attached project 2. Enable Dev Build and Autoconnect Profiler 3. Build and Run IL2CPP APK on Android 4. I... Read more
[UNET] ping.DestroyPing does not work resulting in increasing ping delay
How to reproduce: 1. Open attached project "TrackerReg.zip" and scene "Main" 2. Enter Play mode 3. In Game view, click "refresh" bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled