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51
votes
Fixed

[iOS] Player crashes at ShouldUpdateTransformBefore when instantiating G...

Mobile

-

Jan 10, 2018

-

Version/s: 2017.2.1f1, 2017.3.0b9

To reproduce: 1. Open project attached by the user 2. Build it for iOS platform (with "Main" scene attached) 3. Run the application ... Read more

0
votes
Won't Fix

[iOS] Audio becomes distorted after capturing a video with Capture Camer...

Mobile

-

Feb 13, 2019

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Version/s: 2017.2.1f1, 2017.4.0f1

How to reproduce: 1. Open the attached Test.zip project 2. Build for iOS and deploy the Xcode project to the iOS device 3. Switch to... Read more

0
votes
Fixed

[Android] FixedUpdate scheduling is unpredicatable

Mobile

-

Aug 17, 2018

-

Version/s: 2017.2.0a1, 2017.4.5f1

Steps to reproduce: 1. Open attached project 2. Observe the logcat output or on screen output 3. Observe that FixedUpdate differenti... Read more

0
votes
Fixed

[Mobile] MeshSkinning.SkinOnGPU doesn't show up in the profiler

Mobile

-

Jul 11, 2018

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Version/s: 2017.2.0f3

Reproduction steps: 1. Open the attached project. 2. Set graphics API to OpenGLES3 in the Player Settings. 3. Toggle on GPU Skinning... Read more

0
votes
Not Reproducible

[Android] In game FPS drop to 15-30 and time is equal to 60-72 ms

Mobile

-

May 12, 2018

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Version/s: 2017.2.0a1, 2017.4.0f1, 2018.1.0a1, 2018.1.0f2, 2018.2.0a1, 2018.3.0a1

Reproduction steps: 1. Download "vortex.zip" project and open in Unity 2. Build And Run 3. In game click "Upgrades" Expected: FPS a... Read more

0
votes
Not Reproducible

[Android] Textures become black in the build

Mobile

-

Apr 23, 2018

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Version/s: 2017.2.0p4, 2017.2.0a1

To reproduce: 1. Open the project, attached by the user (knight_j3_render_bug.zip) 2. Build and run the project for Android 3. On t... Read more

0
votes
Fixed

[Android][UnityWebRequest] UnityWebRequest logs java exceptions as Unity...

Mobile

-

Apr 20, 2018

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Version/s: 2017.2.1p4

On Android, when UnityWebRequest throws a java exception, it is caught and logged as a Unity error, even for common failures like no... Read more

0
votes
Fixed

[Android] Resolution does not changes when changing it with Blit Type Au...

Mobile

-

Apr 06, 2018

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Version/s: 2017.2.0b1, 2017.3.1p4

Setting resolution with Screen.SetResolution to smaller size results in target being "blitted" to screen without being resized when ... Read more

0
votes
Won't Fix

[iOS] Game Center authentication screen is not being displayed when canc...

Mobile

-

Mar 19, 2018

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Version/s: 2017.2.0p4

To reproduce: 1. Open project attached by QA 2. Make sure that your device is disconnected from the Game Center (Settings -> Game C... Read more

0
votes
Fixed

[iOS][Vuforia][Windows] Exception is thrown when building iOS project wi...

Mobile

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Mar 06, 2018

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Version/s: 2017.2.0b10, 2017.3.1f1

To reproduce: 1. Download attached project "Vuforia iOS.zip" and open in Unity 2. In the player settings for iOS, in XR Settings en... Read more

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