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24
votes
Fixed

A NavMeshAgent GameObject teleports to a near NavMeshSurface when collid...

AI Navigation

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Aug 21, 2018

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Version/s: 2017.2.0a2, 2017.4, 2017.4.8f1, 2018.4, 2019.4, 2020.1, 2020.2

Repro steps:1. Open QA attached project "repro_1072945"2. Enter Play Mode and observe the Game View Expected: The moving Cube moves ... Read more

13
votes
Postponed

Custom NavMesh Agent Type causes an error "Failed to create agent" in th...

AI Navigation

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Jul 30, 2017

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Version/s: 2017.2.0b4

Reproduction steps:1. Open the attached project "BugReport_NavMesh_FailedToCreateAgent.zip";2. Open Scene.unity;3. Select "My Agent"... Read more

0
votes
Duplicate

Overlapping NavMesh Links make the Agent turn in the wrong direction the...

AI Navigation

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Jul 07, 2017

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Version/s: 2017.2.0b1

Steps to reproduce:1. Open attached Unity Project "NavMeshComponents.zip"2. Load Scene "stacked navmesh links"3. Enter Play mode4. C... Read more

0
votes
Not Reproducible

NavMeshAgent.FindClosestEdge does not position object on the closest edg...

AI Navigation

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Sep 18, 2017

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Version/s: 2017.2.0b11

Steps to reproduce:1. Open "NavMeshBugs.zip"2. Load Scene TestScenes/NavmeshExample3. Enter Play mode4. Press the 'G' key to generat... Read more

0
votes
Not Reproducible

Field value target changes if a new element appears above the field that...

AI Navigation

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Oct 19, 2017

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Version/s: 2017.2.0f2

How to reproduce: 1. Open a new (any) project2. Open the Navigation window3. Expand the Advanced section4. Enable "Manual Voxel Size... Read more

0
votes
By Design

Dynamic Mesh building with NavMeshSurfaces with different area types: ar...

AI Navigation

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Nov 29, 2017

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Version/s: 2017.2.0f2

Steps to reproduce:1. Open user attached project2. Open scene "demoDynamicNavMeshBuilding"3. Notice that game object "Section1" has ... Read more

0
votes
Fixed

NavMesh.SamplePosition always returns False with a specified built-in Ar...

AI Navigation

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Nov 29, 2017

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Version/s: 2017.2.0f2

Steps to reproduce:1. Open attached “NavMesh.zip” Unity project2. Open “Main” scene3. Enter Play mode4. Observe Console window Expec... Read more

2
votes
Fixed

NavMeshPath sometimes returns bad paths when using Obstacle Carving

AI Navigation

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Dec 11, 2017

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Version/s: 2017.2.0p4

How to reproduce the issue:1. Open the attached project2. Open the "NavBug" scene3. Enter Play mode4. Navigate to the area with text... Read more

8
votes
Postponed

NavMeshAgent doesn't update rigidbody physics

AI Navigation

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Jan 03, 2018

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Version/s: 2017.2.1p1

Steps to reproduce:1. Open user attached project "Navigation Demo.7z"2. Observe the red block moving and the cube moving with it (po... Read more

0
votes
Won't Fix

NavMeshAgent.Warp() changes the transform position when updatePosition =...

AI Navigation

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Dec 08, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Download and open the newest attached project(warpbug.zip)2. Enter Playmode3. Press space to set updatePositi... Read more

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