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0
votes
Fixed

Walkable area appears in the air in the specific case when slope is incr...

AI

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Jun 28, 2017

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Version/s: 5.5.2p1

Steps to reproduce: 1. Open the attached project 2. Open the NavMesh scene 3. Bake NavMesh 4. Observe the walkable area has appeared... Read more

0
votes
Fixed

Using NavMeshAgent and NavMeshObstacle simultaneously, Y coordinate of t...

AI

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May 12, 2017

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Version/s: 5.5.0p3

To reproduce: 1) Open attached project and scene 2) Play it 3) Select Player object in hierarchy to see its Y value in inspector 4) ... Read more

1
votes
Duplicate

NavMesh.FindClosestEdge finds incorrect value of the edge

AI

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Mar 08, 2017

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Version/s: 5.5.2f1

Reproduction steps: 1. Open the attached project; 2. Open the test.unity scene; 3. Open the Navigation window near Inspector; 4. Ent... Read more

0
votes
Fixed

Generated Navmesh has double line on polygon and causes trembling moveme...

AI

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Mar 02, 2017

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Version/s: 5.5.0p3

Reproduction steps: 1. Open project attached([Unity]BugReport.zip). 2. Open scene "NavMeshObstacleTest". 3. Open Navigation window. ... Read more

0
votes
Fixed

When Carve function in Nav Mesh Obstacle is turned on, Unity crashes

AI

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Nov 04, 2016

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Version/s: 5.5.0x

When Carve function in Nav Mesh Obstacle is turned on, Unity crashes. Reproduction steps: 1. Open the attached file; 2. Open the Sc... Read more

0
votes
Fixed

[NavMesh][SpeedTree] Height leap artifact appears on NavMesh after bakin...

AI

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Oct 14, 2016

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Version/s: 5.5.0b8

Steps to repro: 1. Open attached project; 2. In the ProjectBrowser go to Assets -> Scenes folder; 3. Open 'Gameplay' scene; 4. Open... Read more

0
votes
By Design

NavMeshAgent runs back and fourth on the destination point when auto-bre...

AI

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Oct 14, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1.Download and open attached project 2.Hit play 3.Observe cylinder behavior Expected result: cylinder stops ins... Read more

0
votes
Won't Fix

NavMeshAgent path to object with a collider glitches if moved in the sce...

AI

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Oct 14, 2016

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Version/s: 5.5.0b6

Steps to reproduce: 1.Download and open attached project in the edit 2.Hit play 3.When the cylinder reaches the cube, move cylinder ... Read more

0
votes
By Design

[NavMeshAgent] Game object sticks to the obstacles while dragging in the...

AI

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Oct 14, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1. Open the attached project 2. Open the ad.scene.unity scene(Assets -> Adomas work ->ad.scene.unity scene) 3. P... Read more

0
votes
Won't Fix

[NavMesh] [Auto-OffMeshLink] Auto-offmesh links not placed on stairs in ...

AI

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Sep 05, 2016

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Version/s: 5.5.0b2

Offmesh links are not automatically placed on stairs which should meet the drop / jump criteria. Repro steps: 1. Open demo scene 04... Read more

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