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[Tilemap] Focus On dropdown text gets clipped when "Tilemap" option is s...
"Focus On" dropdown text gets clipped when "Tilemap" option is selected Steps to repro: 1. Create a project with 2D Template 2. Hi... Read more
[Sprite Atlas] Unity crashes on MonoStringNew when entering Play Mode af...
Repro steps: 1. Open user attached project 2. Enter Play Mode 3. Close and reopen the project 4. Enter Play Mode Expected: Unity en... Read more
[Android] Crash on 'crnlib::crn_comp::append_chunks' when Packing Sprite...
Steps to reproduce: 1. Open user OC attached project 2. Switch platform to Android 3. Select "HowToPlay" sprite atlas 4. Click on "... Read more
During Sprite Atlas Packing, Unity Editor Crashes
1. What happened Unity Editor crashed while Sprite Atlas packing was in progress. All sprites atlases are in Atlases folder and all... Read more
[SpriteEditor] IndexOutOfRangeException is thrown when applying changes ...
To reproduce: 1. Open project 2. Select 'test1' sprite 3. Change its sprite mode to single, apply changes 4. Change its sprite mode ... Read more
[Sprite packer] Specific set of sprites are packed non-optimaly
To reproduce: 1. Open project 2. Pack sprites Expected vs Actual: there should not be a lot of empty space in sprite atlas Reprodu... Read more
Unity crash at Tilemap::Transfer
Steps to reproduce: 1. Open attached project 2. Open Scene Scenes/testLevel 3. Enter Play mode/exit Play mode Expected result: no c... Read more
[Backport] [Tilemap] Grid component doesn't render when the values in Ce...
Description: Grid component doesn't render when the values in CellSize/CellGap are changed Steps to Reproduce: 1. Create a New Pro... Read more
[Tile Palette] A specific tiles becomes enlarged when editor is opened 2...
To reproduce: 1. Download project, delete Library folder 2. Open project, notice that in Tile Palette tab there are 3 separate palet... Read more
Sprite 2D physicsShape is not set until 'Edit Physics Shape' tab is open...
To reproduce: 1. Open Project 2. Set Sprite's MeshType to FullRect 3. Drag sprite into scene 4. Add PolygonCollider2D 5. Notice the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset