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Fixed in 2017.3.0f3

Fixed in 5.6, 2017.1, 2017.2

Votes

57

Found in

5.6.0f3

Issue ID

898262

Regression

No

JobTempAlloc error appears in Standalone Build output log if trees are in the Scene

Terrain

-

Reproduction Steps:
1. Import attached project.
2. Open Test scene.
3. Build and Run.
4. In Standalone Build Data files, open output.log.

Expected result: Allocator errors should not be shown.
Actual result: The following error appears:
"Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak"

Note #1: If trees are removed from terrain, the error no longer appears.
Note #2: No obvious memory leak is detected.

Reproducible with: 5.5.3f1, 5.6.0f3, 2017.1.0p2

Comments (93)

  1. C6e450a3b8c08aa027fb7509ee4827da?d=mm

    Lymdun

    May 20, 2017 17:44

    Have the same problem.

  2. Ba1fb4d7a2ec50878bb72b06244bc8e1?d=mm

    alan-lawrance

    May 19, 2017 22:54

    This is making debug logs very hard to read.

  3. 7b05da8ca0232baf66a4a30dc0dd14b3?d=mm

    MikeHergaarden

    May 09, 2017 15:43

    Does seem to hit GPU performance

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