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SpeedTree 9 - Preview is pink under very specific circumstances
Sometimes, the Mesh preview and the asset icon becomes pink (c.f {}MeshPreviewAndIconPink.png{}). So good and bad news: this problem... Read more
[Particles] Prewarm can exceed Max Particles limit
1) Create Particle System2) Set Prewarm to true3) Set Max Particles to 14) Set Emission Rate over Time to 1 million5) Write a script... Read more
Crash on AssetDatabase::CheckCanAddObjectToAsset(Object*) when applying ...
Reproduction steps:1. Open the attached project “TextureCrash”2. In the Project window find the “Assets/Herringbone_Brick_baseColor”... Read more
DiscardContents() doesn't discard 3D RenderTexture
Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more
Console Errors when Accessing an In-Editor Tutorial Page
Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/BoundsControlExamples” scene3. Open “Assets/Tutorial 1”... Read more
Package Manager Inspector has too big font for sections when multiple pa...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Manager3. Select the Unity Registry tab4. Using the "Shi... Read more
"Odin" asset crashes the Editor during the import
Reproduction steps:1. Try to open the attached project "RunningCheese.zip";or1. Create a new empty project;2. Go to the Asset Store ... Read more
Render Graph Execution errors when using GPU occlusion culling with 'Opa...
How to reproduce:1. Create a new project with the default HDRP template2. Go to Project Settings > Player and disable “Static Bat... Read more
[Input System] Controller isn't listed as one of Devices under Player In...
How to reproduce:1. Open the user's attached project "UnityInputSystemTest.zip"2. In the Project tab, open Assets/Scenes/SampleScene... Read more
[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set
How to reproduce:1. Open the attached project "Nunit_case"2. Go to Window -> General -> Test Runner3. Run any of the given tes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size