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[WSA] Native XAML component does not accept input from Independent Input...
1. Create a new project2. Switch platform to Windows Store3. Go to Build Settings -> Player Settings -> Publishing Settings -&... Read more
Toggle Button Group Sample Code Disappears on Window Resize in UI Toolki...
Steps to reproduce: Create a new Unity project Open UI Toolkit Samples via Window > UI Toolkit > Samples Navigate to Control &... Read more
[Video] Buffer overflow warning when we change playback speed of video p...
To reproduce:1. Open the QA's attached project2. Load the WebM file in the Video Player3. Go to Playmode4. Increase the Playback Spe... Read more
[SerializeReference] CustomPropertyDrawer doesn't get correct value when...
How to reproduce:1. Open user's attached project2. Open "SampleScene" Scene3. Select "GameObject" in Hierarchy4. In the Inspector ex... Read more
[Android] App is not installed to device when using Build&Run and "Scrip...
1. Open attached "ScriptsOnly" project2. Press Build&Run, overwrite the "Build" apk that is already in folder Expected result - ... Read more
[iOS] Crash on "SetSharedMesh() at MeshFilter.cpp:41" when "Virtual Real...
Reproduction steps:1. Open the attached project.2. Build and run it on device.- Application crashes. Alternative reproduction steps:... Read more
Spline Animate does not start in Play Mode when Scene reload is disabled
Reproduction steps:1. Open the attached “SplineIssue” project2. Open the “Assets/SampleScene” Scene3. Enter Play Mode4. Observe that... Read more
[GPU PLM] Neverending bake when progressive updates are on (available vs...
Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more
[RPW]Global Settings pages crashes when changing the current Global Sett...
1- Go to Project Settings, Graphics, HDRP Global Settings 2 - Change the global setting asset to a new one. 3- Change back to the ol... Read more
Mesh particle system prevents batching when using it with Default-Partic...
Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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