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17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

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Nov 18, 2015

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Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy3. Ensure that the ac... Read more

45
votes
Active

[WebGL][Chrome] "The message header is corrupted and for security reason...

Web Platform

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Dec 15, 2021

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Version/s: 2021.3, 2022.1, 2022.2, 2022.2.0a1

How to reproduce:1. Open the attached project2. Open Test Runner window3. Run Playmode tests on WebGL Expected result: No issuesActu... Read more

28
votes
Fixed

-enable-stereocopic isn't supported with OpenGL on Windows

Graphics - General

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Oct 13, 2014

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Version/s: 4.6.0b20

To reproduce:1) Create new project2) Add a cube and a directional light3) Build this scene on Windows Standalone x864) Run the build... Read more

29
votes
Active

NavMesh gets stretched between stairs and the voxel tile edge when the l...

AI Navigation

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Oct 17, 2020

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Version/s: 2020.1.9f1, 2021.1

How to reproduce:1. Open the user's attached "UnityPathfindingTesting" project2. Open the "PathfindingTesting" Scene3. Enable "Show ... Read more

18
votes
Fixed

[Android] Application crash when methods are called in multiple threads

IL2CPP

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b1, 2023.3.0a3

Reproduction steps:1. Open the attached project “threadsProject”2. Build the Project for Android3. Run "adb logcat -s CRASH" in a Co... Read more

20
votes
Fixed

Normal map difference between Web Player and WebGL

WebGL

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Jul 07, 2015

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Version/s: 5.1.0f3

-e: see title, looks worse for WebGL The appearance of low resolution normal maps is strikingly different between Web Player and Web... Read more

32
votes
Fixed

Overridden virtual functions cannot be used as Animation events

Animation

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Aug 07, 2014

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Version/s: 4.5.2f1

To Reproduce: 1.Write an overridden virtual function just like Event4() in Arrow.cs and ArrowBase.cs, in the attached project. 2. Cr... Read more

35
votes
Fixed

Crunched Asset Bundle sprites are too bright when loaded from file in Pl...

Texture

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Jun 02, 2022

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Version/s: 2022.1.0a14, 2022.1.0f1, 2022.2.0a13

How to reproduce:1. Open the user's attached project "Bright-Sprite.zip"2. Open the "SampleScene" scene3. Enter Play mode or Build a... Read more

19
votes
Fixed

Severe performance degradation in Play Mode when using multiple Cameras ...

Graphics Device Features

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Jul 14, 2023

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Version/s: 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

How to reproduce:1. Open the “URP_Multi_Camera_Graphics_API_Performance“ project2. Open the “SampleScene”3. Open the Game view windo... Read more

25
votes
By Design

Physics.ComputePenetration returns False when two colliders overlap

3D Physics

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Sep 30, 2022

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Version/s: 2021.3.11f1, 2022.3.15f1, 2023.1.0a10

Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Scene view4. Move the Sphere into the Plane and furthe... Read more

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