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29
votes
Active

NavMesh gets stretched between stairs and the voxel tile edge when the l...

AI Navigation

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Oct 17, 2020

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Version/s: 2020.1.9f1, 2021.1

How to reproduce:1. Open the user's attached "UnityPathfindingTesting" project2. Open the "PathfindingTesting" Scene3. Enable "Show ... Read more

32
votes
Fixed

Overridden virtual functions cannot be used as Animation events

Animation

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Aug 07, 2014

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Version/s: 4.5.2f1

To Reproduce: 1.Write an overridden virtual function just like Event4() in Arrow.cs and ArrowBase.cs, in the attached project. 2. Cr... Read more

32
votes
Fixed

Grid Gizmo is visible through the Scene Game Objects when the Post Proce...

Package: PostProcessing

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Aug 23, 2022

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Version/s: 3.1.1

How to reproduce: Open the attached project ("Post Processing Grid Gizmo Issue.zip) and enter the "test" scene Click on the Main Cam... Read more

18
votes
Fixed

[Android] Application crash when methods are called in multiple threads

IL2CPP

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b1, 2023.3.0a3

Reproduction steps:1. Open the attached project “threadsProject”2. Build the Project for Android3. Run "adb logcat -s CRASH" in a Co... Read more

18
votes
Fixed

Cinemachine Camera sometimes changes Lens Parameter from Orthographic Si...

Package: Cinemachine

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Jul 13, 2018

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Version/s: 2.6.3

Reproduction steps (Cinemachine 2.2.0+):1. Open attached project ("RandomCamera")2. Create Instance of any single Cinemachine Camera... Read more

29
votes
Won't Fix

Texture2D.alphaIsTransparency API is editor-only but lives in UnityEngin...

Scripting

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May 10, 2015

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Version/s: 5.1.0b6

-e: Using Texture2D.alphaIsTransparency in a script causes the build to fail with the following error: error CS1061: Type `UnityEngi... Read more

35
votes
Not Reproducible

GUI: cursor position y offset is wrong and missing from input field

IMGUI

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Jul 28, 2014

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Version/s: 4.5.2p1

-e: the cursor is below the text/missing from the input field -repro:--open attached Bug scene--run--click into the input field--NOT... Read more

35
votes
Fixed

Crunched Asset Bundle sprites are too bright when loaded from file in Pl...

Texture

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Jun 02, 2022

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Version/s: 2022.1.0a14, 2022.1.0f1, 2022.2.0a13

How to reproduce:1. Open the user's attached project "Bright-Sprite.zip"2. Open the "SampleScene" scene3. Enter Play mode or Build a... Read more

17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

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Nov 18, 2015

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Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy3. Ensure that the ac... Read more

25
votes
By Design

Physics.ComputePenetration returns False when two colliders overlap

3D Physics

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Sep 30, 2022

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Version/s: 2021.3.11f1, 2022.3.15f1, 2023.1.0a10

Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Scene view4. Move the Sphere into the Plane and furthe... Read more

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