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Editor crashes when two simulated stereo VR scripts are enabled on GameO...
To reproduce: 1.Download and open attached project.2.Open "boxWorld" scene.3.Enter Play mode. Expected result: Editor not crashing.A... Read more
Materials don't update when shader is edited
1. Open the attached project2. Open the scene 'davetest'3. Edit the shader 'myshader2' to have '"Queue"="Transparent-400"' and Save4... Read more
Meshes upgraded from 2019 LTS use incorrect Margin Method for UV unwraps.
Upgrading meshes from 2019 LTS or older leads to an incorrect lightmap UV generation. Read more
"Read more about the UI Builder" leads to a missing page
How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> UI Builder3. On the right, navigate to the UI B... Read more
[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...
How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Switch to Wireframe scene view3. Select the... Read more
Lights do not render correctly on RenderTexture between camera rect valu...
Steps to reproduce:1. Open user attached project (RenderTextureLights)2. See the scene view, note that the cube is illuminated with ... Read more
Input.gyro.gravity inverted sign on X and Y axis depending on IOS device...
Steps to reproduce:1. Download and open the attached "IN-8164_TestGyro8" project2. Build and deploy the project to a iOS device plac... Read more
Preview transport controls of the audio random container don't update on...
Steps to reproduce: Set up an ARC so that you can preview it Dock the ARC window next to another tab Preview the ARC by pressing the... Read more
[Shortcut Manager] "Perform Selected" of Shortcut Manager window does no...
Reproduction steps:1. Create a new or open any other project2. Open the Shortcut Manager window (Edit -> Shortcuts)3. In the Shor... Read more
HDRP Package to version 7.1.2 do not compile
How to Reproduce:1. Create a new Unity HDRP Project2. Open Package Manager and update High Definition RP package to 7.1.23. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open