Search Issue Tracker
Fixed
Fixed in 2023.2.20f1, 6000.0.0b16
Votes
0
Found in
2023.2.13f1
2023.3.0b11
6000.0.0b11
Issue ID
UUM-66290
Regression
Yes
Preview transport controls of the audio random container don't update on tab switching
*Steps to reproduce:*
# Set up an ARC so that you can preview it
# Dock the ARC window next to another tab
# Preview the ARC by pressing the play button
# While it's playing, switch to a different tab, making the ARC window hidden
# Switch back to the ARC window
*Actual results:* The preview button shows a stop icon
*Expected results:* The preview button shows a play icon
*Reproducible with versions:*
2023.2.13f1 ❌
2023.3.0b11 ❌
*Not reproducible with versions:*
2023.2.0b1 ✅
*Tested on (OS):* MacOS (M1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Cascaded Shadows do not have a falloff in Player when the Player is built not in Development Mode
- Grid in animation preview window is rendered on top of the object
- WebGPU Graphics.RenderPrimitives fails on MeshTopology.Quads with Validation errors when exceeding 64k vertices
- Task status is "WaitingForActivation" when awaiting a faulted task inside that task
- 0 is returned when any output from Split Node is input into the Lerp Node
Resolution Note (fix version 6000.0.0b16):
Fixed an issue that would cause the transport buttons in the ARC editor window to be displayed wrongly after the window is focused.
Resolution Note (fix version 2023.2.20f1):
Fixed an issue that would cause the transport buttons in the ARC editor window to be displayed wrongly after the window is focused.