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Splash Image is loaded into memory and is not unloaded after use when "S...
How to reproduce:1. Open the user's project "Clean android splash 2021.2.7f1.zip"2. Open "Check Splash Screen Settings" Scene3. Set ... Read more
NavMesh.SamplePosition makes objects get stuck on edges of the NavMesh p...
To reproduce: 1. Open the project, attached by user (TPC.zip)2. Open "test_scene" scene if not already open3. Make sure Navigation t... Read more
Unnecessary symbols "%7E" are added in UnityWebRequest and HttpClient lo...
How to reproduce:1. Open the "IN_29802" project2. Open the “SampleScene” in “Assets/Scene1”3. Run the server by opening the "Server"... Read more
Selecting asset crashes unity
Steps to reproduce: 1. Open attached project "CrashUnity.zip"2. In project tab, select "Referencer"3. Unity crashes at Component_Get... Read more
[Scripting] Script doesn't update when "Recompile After Finished Playing...
With "Recompile After Finished Playing" preference selected, changing script in play mode and saving the changes, does not reflect i... Read more
[DirectX 12] CopyComputeBufferCount is getting a wrong value when the re...
How to reproduce:1. Download https://renderdoc.org/builds application2. Open the “CopyCounterIssue_2022_3_18” project3. Open the “Ou... Read more
AnimationClipPlayable.Pause() doesn't pause animations upon entering Pla...
Repro steps:1. Create a new project2. Import the attached asset package3. Open SampleScene4. Enter Play Mode Actual: The left row an... Read more
[SubEmitter] Crash playing a scene with prefab from asset store package
Crash in asset store bash package. Repro steps:1. Open Scene1 from attached project2. Press play3. Crash Notes:- Regression, does no... Read more
[Timeline] Timeline animation resets to the first frame if animations tr...
To reproduce:1. Open users attached project "TimelineFinalFrame.zip"2. Open "SampleScene.unity" scene3. Select DirectorTimeline time... Read more
2D Animator bone position IK handles behave incorrectly when previewing ...
How to reproduce:1. Open user's attached project "Uphold.zip"2. Open the Animation Window and enable "Preview"3. Select the "Vineban... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left