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0
votes
Won't Fix

[Quick Search] Headings merged with each other on decreasing the width o...

Quick Search

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

Headings merged with each other on decreasing the width of the Global Search window Steps to Repro: 1. Create a new project2. Click ... Read more

0
votes
Fixed

Bake color artifacts, lighting does not go seamlessly through the objects

Global Illumination

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Apr 24, 2017

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Version/s: 5.5.3p1

Steps to reproduce:1. Open attached project2. Open lighting tab and click "Generate Lighting"3. Observe that in some of the scene ar... Read more

0
votes
Fixed

Substance generates incorrect warning when changing shader type

Substances

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Oct 11, 2016

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Version/s: 5.5.0b7

After changing a Substance material's shader, a warning message will appear in the material. This message goes away immediately afte... Read more

0
votes
Fixed

Reflection probes set to update "via scripting" update without calling R...

Global Illumination

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "ReflectionProbeRepro"3. Run it4. Notice that reflection probe gets update... Read more

0
votes
Fixed

[TMP_Backport] TMP_SpriteAsset sprite icons don't match the name when in...

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Feb 26, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.11f1, 2023.3.0b8, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce: Open the project "IN-68950_TMProBug" Select DefaultIcons.asset in Assets → Resources Expand and observe the Sprite... Read more

0
votes
Fixed

[WebGL] Audio in Player gets distorted, plays wrong tracks

Web Platform

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Sep 15, 2021

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Version/s: 2021.2, 2021.2.0b11, 2022.1

Steps to reproduce:1. Open the user attached project2. Enter Play Mode and play a bit (notice how it sounds), then exit Play Mode3. ... Read more

2
votes
Active

[macOS] Setting IL2CPP Stacktrace Information to "Method Name, File Name...

IL2CPP

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Aug 19, 2025

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Version/s: 6000.0.56f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “macOSBuildFails.zip“ project2. Open the “SampleScene“3. Navigate to the “File > Build Profiles“4. E... Read more

0
votes
Won't Fix

Unnecessary Perforce checkouts occurring when ShaderGUI.ValidateMaterial...

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Mar 21, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “repro_IN-71710“ project2. Open the “OutdoorsScene“3. Open the “Assets“ folder in the Window... Read more

0
votes
Fixed

[Linux] [Vulkan] Crash on vkEnumeratePhysicalDevices when starting the P...

Vulkan

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Jan 21, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open a new or an existing project2. Go to Edit > Project Settings... > Player > Other Settings3. Unch... Read more

1
votes
Fixed

[Android] Switching to Portrait from Landscape by script doesn't work wh...

Mobile

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Apr 20, 2021

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Version/s: 2020.1.0a2, 2020.3.4f1

Repro steps:1. Open the attached project "Unity Screen Orientation Android"2. Build and Run on Android3. After the app launches rota... Read more

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