Search Issue Tracker
Unity Physics: issues observed in raycast and shape cast results when de...
Reported by our users on discord and brought to our attention by [~philippe.stamand]]: Description of the issue:There was a discussi... Read more
[HDRP] Null error while adding a volume component
Should reproduce on any project, I tested on 2. Repro steps:1) Create a game object2) Add volume component Result: ErrorNullReferenc... Read more
Hierarchy V2 X button to clear search query is missing after using the F...
Steps to reproduce: Open the attached project Open TestScene Select an object in the Hierarchy Right-click and select the Find Refer... Read more
Terrain material is rendered incorrectly when changing a scene and insta...
How to reproduce:1. Open the “TerrainProblem.zip“ project2. Open the “SampleScene”3. Open the Addressables Groups window4. Build the... Read more
[Mobile] [Audio] AudioSource.GetSpectrumData returns incorrect data
Reproduction steps:1. Open the project in "AudioTest.zip"2. Open Audio Scene and enter Play Mode3. Inspect the visual audio represen... Read more
"Invalid allocation label..." errors in the Console when compiling using...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SingleRobot.unity” Scene Enter the Play Mode Observe the Cons... Read more
[NavMesh] NavMesh fails to create all portals connecting two tiles when ...
To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City2. Observe the area between two Nav Mesh Obst... Read more
Editor is not able to load when using NuGet DLL plugins and scripting de...
How to reproduce:1. Open the attached project “Sept04.zip“2. Observe the result Expected result: The Editor launchesActual result: U... Read more
Crash on ZwWaitForMultipleObjects when opening the same project more tha...
Reproduction steps:1. Open any Unity project2. Open the same project again (make sure to open the identical project that's already r... Read more
[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...
Invalid texels are not treated the same way in CPU and GPU lightmapper:When a ray (launched by lightmapper baking) hit a backface we... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs