Search Issue Tracker
Fixed
Fixed in 6000.2.7f1, 6000.3.0b5, 6000.4.0a1
Votes
0
Found in
6000.2.0b12
6000.3.0a3
6000.4.0a1
Issue ID
UUM-114810
Regression
No
Crash on ZwWaitForMultipleObjects when opening the same project more than once
Reproduction steps:
1. Open any Unity project
2. Open the same project again (make sure to open the identical project that's already running)
3. Observe the crash
Reproducible with versions: 6000.1.14f1, 6000.2.0b12, 6000.3.0a3
Reproducible on: Windows 10 (by users), Windows 11 (by users)
Note: Not reproduced by CQA
First few lines of the stack trace:
{noformat}0 ntdll.dll 0x7ffa40bb17a4 ZwWaitForMultipleObjects
1 KERNELBASE.dll 0x7ffa3e0d63b8 WaitForMultipleObjectsEx
2 KERNELBASE.dll 0x7ffa3e0d62bd WaitForMultipleObjects
3 Unity.dll 0x7ff926bc5b2c winutils::ExternalCrashHandler::HandleCrash (ExternalCrashHandler.cpp:355)
4 Unity.dll 0x7ff926bc5893 [inlined] winutils::ExternalCrashHandler::HandleCrash (ExternalCrashHandler.cpp:426)
5 Unity.dll 0x7ff926bc5893 winutils::CrashHandler::HandleCrash (PlatformCrashReporter.cpp:295)
6 Unity.dll 0x7ff92658e0ab winutils::ProcessInternalCrash (WinUtils.cpp:579){noformat}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor Analysis is not marked dirty when the save file is deleted even after reopening the Project Auditor window
- “Shader Graphs” text in the blackboard is hard to see
- "NullReferenceException" error is thrown when changing input field focus via script with custom validation
- The Tables in the Project Auditor’s Assemblies, and Precompiled Assemblies tabs does not scale with the Project Auditor window size which leads to unused empty space and bigger scrollbars in the tables
- Tile Palette button with longer Palette name is misaligned and cut-off when Tile Palette Clipboard overlay is resized
Add comment