Search Issue Tracker

0
votes
Fixed

OnTriggerExit2D not called when colliders are disabled due to getting un...

-

Mar 01, 2023

-

Version/s: 2022.2.8f1, 2023.1.0b5

1. What happenedThis project has the 2D setting "Callbacks On Disable" turned on. This setting is documented as: "If the Collider2D ... Read more

1
votes
Won't Fix

[OSX] Selecting MonoDevelop or Visual Studio in preferences, clears othe...

CodeEditors

-

Nov 15, 2017

-

Version/s: 2017.2.0f3

To reproduce:1. Have Sublime Text or VS Code installed2. Open any Unity project3. In Preferences > External tools select Sublime ... Read more

0
votes
Duplicate

After Project Upgrade, a GUI Layer deprecation error and warning appears...

Asset - Database

-

Aug 30, 2019

-

Version/s: 2019.3.0a4, 2019.3.0b1

This error doesn't block the users to go into Play Mode, but causes Build and Run to fail for the project, every time.If you look at... Read more

1
votes
By Design

Shader Graph skybox material is rendered inccorrectly in builds when "Al...

-

Aug 07, 2025

-

Version/s: 6000.0.55f1, 6000.1.15f1, 6000.2.0b13, 6000.3.0a4

Reproduction steps:1. Open the attached “IN-110627“ project2. Build and run the Player3. Observe the Player Expected result: The sky... Read more

0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

-

Nov 12, 2019

-

Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper:When a ray (launched by lightmapper baking) hit a backface we... Read more

0
votes
Active

Font asset is re-imported and kerning values are set up each time when s...

Text

-

Sep 12, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.17f1c1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Create a new empty project2. Import the user's attached .ttf font asset3. Go to File -> Build Settings4. Swit... Read more

0
votes
By Design

[Android] Performance is worse in 5.5 and newer versions than 5.4 becaus...

Mobile

-

May 03, 2017

-

Version/s: 5.6.0p3

Reproduction steps:1. Open the attached project;2. Build the scene "main" on Android platform with enabled Development Build option;... Read more

0
votes
Won't Fix

Ray tracing shader warning are never displayed in the inspector

Graphics Device Backends

-

Jul 05, 2022

-

Version/s: 2022.2.0a18, 2023.1.0a3

Classic warning like "implicit truncation of vector type" are never reported even when there are also additional shader errors. Read more

0
votes
Fixed

"LoadFontFace_With_Size_and_FaceIndex_FromFont_Internal can only be call...

-

Feb 21, 2025

-

Version/s: 6000.0.38f1

Steps to reproduce:1. Open the attached “IN-93811_My project (1)”2. Open the “SampleScene”3. In the Hierarchy Window, open “GameObje... Read more

2
votes
Won't Fix

Test Runner PlayMode tests do not run when EditorSceneManager.PlaymodeSt...

Package: Test-Framework

-

Aug 18, 2021

-

Version/s: 1.1.27, 1.3.0

Reproduction steps:1. Open the attached project "PlayMode_Bug.zip"2. Open Unity Test Runner (Window -> General -> Test Runner)... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.