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Fixed
Votes
0
Found in
6000.0.38f1
Issue ID
UUM-98339
Regression
No
"LoadFontFace_With_Size_and_FaceIndex_FromFont_Internal can only be called from the main thread." exception is thrown when opening an editable array in the Inspector while Editor Default Text Rendering Mode is set to "Bitmap"
Steps to reproduce:
1. Open the attached “IN-93811_My project (1)”
2. Open the “SampleScene”
3. In the Hierarchy Window, open “GameObject” and expand the “Test” component’s “Mode Buttons” field
4. Go to Edit → Preferences → General
5. Change the Editor Default Text Rendering Mode to “Bitmap”
6. Enter Play Mode
7. Observe the Console Window
Expected result: No errors/warnings are thrown
Actual result: "LoadFontFace_With_Size_and_FaceIndex_FromFont_Internal can only be called from the main thread." exception is thrown
Reproducible in: 6000.0.1f1, 6000.0.38f1, 6000.1.0a6
Not reproducible in: 6000.1.0b6, 6000.2.0a3
Couldn’t test in: 2022.3.58f1, 6000.0.0f1 (Editor Default Text Rendering Mode setting does not exist)
Fixed in: 6000.1.0a7
Reproducible on: Windows 11
Not reproducible on: No other environment tested
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Resolution Note:
Fixed by another internal issue: UUM-91740: UnityException: Load can only be called from the main thread.