Search Issue Tracker
The number's precision doesn't change according to the size of the text ...
How to reproduce it:1. Open the user's attached project ("New_Unity_Project.zip")2. Select 'GameObject' in the Hierarchy window3. Tr... Read more
[Vuforia] "GameObject.SetActive" within "OnValidate" on a Prefab when "V...
Reproduction steps: 1. Open "OnValidateCrash.zip" project2. Enter Playmode3. See pop-up: "GetManagerFromContext: pointer to object m... Read more
Incremental GC Pushes Invalid Stack Range on Windows
The incremental GC mode does not pause threads before pushing stacks and registers. This PR introduced changes that do not handle st... Read more
Array index is out of range when trying to access array element in type ...
To reproduce:1. Open project2. Build and run scene for x86 architecture3. Build and run scene for x64 architecture Expected: scene w... Read more
Chrome65 deprecation warning: AudioParam value setter will become equiv...
-e: see title, regression in Chrome, not Unity -repro:--open attached project--run in Chrome65--NOTICE warning: [Deprecation] AudioP... Read more
Significant increase in compilation time when Burst package is installed
How to reproduce:1. Open the “U6CT.zip“ project2. Press Assemblies > “Create 100 Assemblies” in the Toolbar3. In any of the gener... Read more
ArgumentNullException is thrown twice when maximizing then un-maximizing...
Steps to reproduce:1. Open the attached “My Project(4).zip”2. Open the Game View3. Click Shift+Space to Maximize the Game View4. Cli... Read more
Errors are being thrown due to Conditional Compilation being ignored whe...
How to reproduce: Open the “Project MaNdur.zip“ project Open the “Scene_Rumah“ Scene Build and Run the project Observe the Console w... Read more
Packages folder is created even if no packages are selected when creatin...
To reproduce:1. Create a new project2. Make sure that no packages are selected when creating a new project Expected result: Packages... Read more
Editor Crashes when assigning an SRP asset which calls a Cull method wit...
How to reproduce:1. Open the attached project named "Case_1218248"2. Open Project Settings -> Graphics and set the used SRP asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled