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33
votes
Fixed

Android Player crashing in FMOD when targetting SDK Level 31

Platform Audio

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Jun 27, 2022

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Version/s: 2020.3.33f1

There are no steps for bug reproduction Reproducible with: 2020.3.33f1 Notes:- 3 fixes, which potentially can fix this issue, are be... Read more

31
votes
Won't Fix

Regression: Nvidia ShadowPlay does not record gameplay on 4.5.x

Deployment Management

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Oct 20, 2014

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Version/s: 4.5.5p1

To reproduce this bug: 1. Download NVIDIA GeForce Experience from: http://www.geforce.com/geforce-experience/download2. Open GeForce... Read more

26
votes
Fixed

[Android] Application crashes when changing the source URL of a video pl...

Video

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Dec 05, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21

Check here for the full fixes:[https://issuetracker.unity3d.com/issues/android-application-crashes-when-changing-the-source-url-of-a... Read more

55
votes
Fixed

CMD+A does not select text but repeats some of the actions made recently

CodeEditors

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open any project that contains a script2. Double click on a script so it opens in MonoDevelop3. Press CMD+A4. Notice... Read more

33
votes
By Design

Serialized field values are lost when switching between branches using Git

Serialization

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Aug 22, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Select the “MyData” GameObject in th... Read more

21
votes
Fixed

[VR] VR-Enabled Standalone Build Experience input lag when Rift is Disco...

VR

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Apr 22, 2015

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Version/s: 5.1.0b3

When the Oculus Rift is not connected or the VRSettings.enabled bool is false, but Virtual Reality Supported is set to true in the P... Read more

13
votes
Fixed

[GoogleVR] Canvas are allocating memory and do not release it when using...

UI

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Aug 01, 2016

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Version/s: 5.3.6f1

Reproduction steps:1) Create new project and import "GoogleVRForUnity" package2) Open "DemoScene" scene (GoogleVR/DemoScenes/Headset... Read more

17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

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Nov 18, 2015

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Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy3. Ensure that the ac... Read more

18
votes
Fixed

[Android] Application crash when methods are called in multiple threads

IL2CPP

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b1, 2023.3.0a3

Reproduction steps:1. Open the attached project “threadsProject”2. Build the Project for Android3. Run "adb logcat -s CRASH" in a Co... Read more

45
votes
Active

[WebGL][Chrome] "The message header is corrupted and for security reason...

Web Platform

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Dec 15, 2021

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Version/s: 2021.3, 2022.1, 2022.2, 2022.2.0a1

How to reproduce:1. Open the attached project2. Open Test Runner window3. Run Playmode tests on WebGL Expected result: No issuesActu... Read more

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