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[AssetDatabase] Prefab resource is null when loaded after restart of Editor
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\SampleScene" Scene3. Press Play4. Restart the Editor5. Press ... Read more
Assertion failed on expression: 'm_PreloadTextureAtlasData.size() == m_D...
To reproduce:1. Open attached project2. Open 'TerrainError' scene3. Edit terrain(i.e paint, smooth height)4. Save changes Expected: ... Read more
[Full-Screen] Input.mousePosition output does not match the displayed vi...
To reproduce the bug follow the steps1. Open "InputMousePosition" project2. Open "Test" scene3. Build & Run4. Select resolution ... Read more
Win standalone titlebar buttons don't function if touched when default i...
Steps to reproduce:1. Create a new Unity project2. Open Buidl settings3. Switch platform to Windows standalone and go to project set... Read more
Maverick and Unity performance issues
On some Mac's with OS X 10.9 Unity performance is very bad, including stuttering, editor freezes, editor lags and similar. We found ... Read more
[Mobile] Bluetooth microphones not listed in Microphone.devices list in ...
Microphone.devices list does not return Bluetooth microphones connected to Mobile devices.It returns Bluetooth microphones in the Ed... Read more
"PlayerLoop internal function has been called recursively" error is thro...
How to reproduce:1. Open user-submitted project (PlayerLoopRecursively.zip)2. Open the SampleScene Expected result: no errors are th... Read more
Stepping out while debugging causes the standalone player to freeze
To reproduce:1. Build Angry bots x64 standalone on OSX 10.92. Put a breakpoint in FreeMovementMotor line 183. Pin some variables4. A... Read more
[Input System] Player Input Manager's Join Action is not triggered when ...
Reproduction steps:1. Open the attached project ("case_1260625-JoinAction.zip")2. Open the repro scene ("MainMenu")3. Enter Play Mod... Read more
Texture Arrays work incorrect (only one Texture is displayed) in Standal...
Reproduction Steps:1. Open User's project2. Open "Example" scene3. Notice how texture looks4. Build to standalone and run5. Notice t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Group Node name text is way smaller in the renaming state than the actual display size