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[OpenVR] Changing FOV at runtime does not work
Reproduction steps:1. Open the project2. Open the "FOVChange" scene3. Setup Vive.4. Ensure that OpenVR is the preferred and only SDK... Read more
[URP] Graphics.DrawMeshInstanced does not render an instance
How to reproduce:1. Open attached "kktrails2.zip" project and Trails FX/Demo/Scene scene2. Enter the Play mode3. Observe the Game vi... Read more
“Subscription based” option in Package Manager Filters (Status) dropdown...
Steps to reproduce:1. Create a project2. Open Package Manager window (Window > Package Management > Package Manager)3. Open Fi... Read more
[tvOS] Errors are thrown in the Console when XR packages are present
How to reproduce:1. Open the attached Project "tvosTest.zip"2. Switch the Build Platform to tvOS3. Observe the Console Expected resu... Read more
Editor hangs when faulty Dictionary is instantiated before variables use...
When a script has a class variable of Dictionary type, that is attempted to be initialized with duplicate keys (resulting in an exce... Read more
[Physics2D] Unable to delete Polygon Collider 2D shapes when there are m...
Reproduction steps:1. Create a new Project2. Import "Walls.png" and select Texture Type Sprite (2D and UI) in import settings3. Drag... Read more
Hub crashes on load when there's a reference to a project on an inaccess...
Steps to reproduce:1. On macOS, use Boot Camp Assistant to create a Windows 10 partition 'Data' using exFAT formatting (instructions... Read more
Editor crashes on "DirectorManager::RemoveFromManager" when animator com...
Reproduction steps:1. Open attached "ReproductionProjects" Unity project.2. Open and play "AnimationCrashingRepo" scene.3. Wait for ... Read more
[Profiler] The CPU Profiler -> Hierarchy view's "Show Calls" view does n...
Steps to Reproduce:1. Add the Test.cs file to an Empty project and attach the component to something in the scene.2. Run the game wi... Read more
Cycling between objects with Custom Editor script's materials results in...
How to reproduce:1. Open attached project "Material_errors_stripped.zip" and scene "SampleScene"2. In Hierarchy window, expand "BUG"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled