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[Android] Scene takes a couple of minutes more to load when built from 2...
Steps to reproduce:1. Open the user's attached project "Project_0.zip" in Unity 2017.42. Build it to Android3. Open the same project... Read more
UnityWebRequest Compression behaves differently on various platforms
Reproduction steps1. Open the attached project2. Deploy to Windows and OS X3. Open the applications Expected result: The code genera... Read more
Seam stitching causes a hard crash with Progressive CPU/GPU and any mesh...
How to reproduce:1. Open the attached project named "Case_1263058"2. Open the Test Scene3. Click Window -> Rendering -> Lighti... Read more
[UIElements] Unsetting the persistenceKey of a root VisualElement does n...
Steps to reproduce:1. Open original project2. Use "Window -> UIElements -> ScrolViewTest"3. Open Profiler, deep profiling on, ... Read more
Dropdown Sections get highlighted in a different color than other dropdo...
Steps to reproduce:1. Create a project2. Open Project Settings (Edit > Project Settings…)3. Select Graphics section4. Click on se... Read more
[Perforce] Edit Changeset does not display the full text previously ente...
How to reproduce:1. Create a new project2. Connect it to Perforce3. Submit any file in Project window to Version Control (Right-Clic... Read more
[Android] UnityWebRequest.SendWebRequest() produces EOF Exception on And...
Steps to reproduce:1. Open user attached project2. Build & Run on to an Android 4 device3. Click the button and observe the logc... Read more
MeshFilter's description in CodeEditor is missing it's ending.
To reproduce:1. Create a new script.2. Open it, and type "MeshFilter" so that it's description would show up. Actual result: Descrip... Read more
Making public method private when it is assigned to Button's onClick eve...
Reproduction steps:1. Open the "bug.zip" project2. Open the "Test" scene3. Open the "Example.cs" script4. Make "Pressed" method priv... Read more
Distant objects become visibly illuminated when looking through the volu...
How to reproduce:1. Open the attached project “IN-109174“2. Open the “OutdoorsScene“3. Observe the Game view4. Go to “Sky and Fog Vo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size