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1
votes
Fixed

InspectorNameAttribute is not used when using SerializedProperty.enumDis...

Serialization

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Oct 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (EnumerationTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button and obse... Read more

0
votes
Active

Crash on D3D12GetInterface or freeze in Player built with Direct3D12 whe...

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Mar 27, 2025

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Version/s: 2022.3.60f1, 6000.0.45f1

Reproduction steps:1. Open the attached “repro_IN-96085“ project2. Open the “Assets/ResourcesStatic/Scenes/StartScene.unity“ Scene3.... Read more

1
votes
Fixed

[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...

XR SDK

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Nov 08, 2019

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Version/s: 2019.1.0a6

Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more

0
votes
Fixed

[HDRP] Hair shader specular lighting is different when comparing Area vs...

Package: Scriptable Render Pipeline HD

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Apr 08, 2021

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Version/s: master 2021 04 08

Demo team raised an issue that rendering of Hair shaders is different when lit by Area vs Spot light. Most notably the difference in... Read more

0
votes
Duplicate

TypeLoadException errors are thrown when opening the Script Graph

Package: Bolt

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Aug 23, 2021

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Version/s: 2021.2.0a5, 2021.2.0b4, 2022.1

Reproduction steps:1. Open the attached project "internal-pinball.zip"2. Select "Flippers" from Assets -> "Flippers"3. Open the C... Read more

0
votes
Fixed

NativeArray<T>.ReadOnly does not implement IEnumerable<T>

Scripting

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Mar 04, 2021

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Version/s:

NativeArray&lt;T&gt; implements IEnumerable&lt;T&gt; allowing to use C# "foreach" syntax to iterate over it. However its read-only v... Read more

0
votes
Won't Fix

Frame debugger does not highlight UI GameObjects in hierarchy

UI

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Sep 01, 2016

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Version/s: 5.4.0p4

Selecting UI element "image" in frame debugger does not highlight it. Steps to reproduce:1. Open attached project2. In frame debugge... Read more

0
votes
Won't Fix

[ShaderGraph] Gradient Noise node output range doesn't match docs

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Mar 21, 2025

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Version/s: 2021.3.51f1, 2022.3.61f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

The Gradient Noise node doesn't output values in the [0;1]range like mentioned in the doc. It seems more to be going from about -0.0... Read more

3
votes
By Design

Material with lightweight render pipeline is being pink when being calle...

LW RP

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Oct 10, 2018

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Version/s: 2017.4.0f1, 2018.1.6f1

To reproduce:1. Open attached project;2. Open Sample scene3. Press play4. Notice that the cube is pink or invisible Actual result: T... Read more

2
votes
Fixed

TransformStreamHandle.GetPosition doesn't get the correct world space po...

Animation

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Jan 10, 2019

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Version/s: 2018.3.0a4, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user attached project named "AnimationJobs"2. Select the "Chomper" GameObject in the Hierarchy, note th... Read more

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