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Custom Shader Preview disappears after loading RenderDoc
Steps to reproduce: Create a custom shader for UI with the default implementation (branch node with default inputs) Load RenderDoc f... Read more
Editor exits when opening the Scene view window or selecting a material
How to reproduce:1. Open the attached project "editorvulkancrash.zip"2. Open Window>General>Scene Expected results: The Scene ... Read more
[iOS] applicationWillResignActive() calls stacks when being called repea...
Reproduction steps:1. Download and open the attached "unity_support.zip" project2. Build and deploy the project to iOS3. Repeatedly ... Read more
Icons aren't used for Animation Assets when importing them
Steps to reproduce: Drag/Import the attached Unity Package into any Project Observe the Animation Asset icons in the Unity Package I... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
[VFX Graph] Graph cannot be saved and NullReferenceException is thrown w...
How to reproduce:1. Create a new project or open the existing one2. Create a new VFX Graph and open it3. Save the Graph Expected res... Read more
Shader warnings are thrown after building High Definition 3D template
Steps to reproduce:1. Create a new project using High Definition 3D Template2. Build and Run the project Actual results: "Shader war... Read more
Frame debugger does not highlight UI GameObjects in hierarchy
Selecting UI element "image" in frame debugger does not highlight it. Steps to reproduce:1. Open attached project2. In frame debugge... Read more
[Documentation][HDRP] Hyperlinks for WaterSystem are broken in the Water...
Steps to reproduce: Open the attached project Open the Island Scene Inspect the Samples Showcase window or select Water Sample Descr... Read more
[LWRP][Gles3][Android] Water shader is distorted on Adreno GPUs using Bo...
Steps to reproduce: 1) https://github.com/Verasl/BoatAttack - clone this repository (Packages/5.1.0 branch)2) Open project in Unity3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation