Search Issue Tracker
Many references for Animator elements redirect to missing pages
Steps to reproduce: Open a Unity Project Create an Animator Override Controller via Assets > Create > Animation > Animator ... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
Framerate issues while asynchronously loading multiple FBX objects in Pl...
How to reproduce:1. Open the user's attached project2. Open the Profiler window (Window > Analysis > Profiler)3. Navigate to t... Read more
[UWP] TMP_InputField fires submit event when canceling Hololens 2 keyboard
Reproduction steps:1. Open project "new project.zip"2. Open Scene "SampleScene"3. Open Build Settings in File > Build Settings4. ... Read more
[UnifiedSettings]Assertion failed on expression: 'index < kMaxChannels' ...
Assertion failed on expression: 'index < kMaxChannels' exception thrown while setting cluster input index size. Steps to repro:1.... Read more
[Android] Mobile notifications are delayed when setting elapsed time
Reproduction steps:1. Open the user's attached "LocalPushNotificationSample.zip" project2. Build and Run for Android3. In the Player... Read more
Frame debugger does not highlight UI GameObjects in hierarchy
Selecting UI element "image" in frame debugger does not highlight it. Steps to reproduce:1. Open attached project2. In frame debugge... Read more
Clicking 'Open Editor Log' through the Console fails to open redirected ...
Reproduction steps:1. Create and open a new project2. Right click on the Console Window3. Select "Open Editor Log" and observe it wo... Read more
Material with lightweight render pipeline is being pink when being calle...
To reproduce:1. Open attached project;2. Open Sample scene3. Press play4. Notice that the cube is pink or invisible Actual result: T... Read more
[DXR] Enabling DXR from HD Render Pipeline Wizard will build an accelera...
Enabling DXR from HD Render Pipeline Wizard will build an acceleration structure every frame even w/o RT effects enabled. This will ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code