Search Issue Tracker
Fixed
Fixed in 1.16.0
Votes
0
Found in [Package]
1.16.0-pre.1
Issue ID
OXRB-625
Regression
No
Game View flashes on recenter when OVRCameraRig tracking origin type is set to Floor Level
How to reproduce:
1. Open the attached project "IN-113602"
2. Switch platform to Android
3. Build & Run the project in a Meta Quest device
4. Move your head to a new orientation
5. Press the menu button on the right controller to recenter the origin
6. Observe the Game View
Expected result: No flash is observed during the recenter
Actual result: A flash is observed during the recenter
Reproducible with: 1.13.0(6000.0.26f1), 1.16.0-pre.1 (6000.0.56f1, 6000.2.2f1, 6000.3.0a6)
Reproducible on: Windows 11 Enterprise
Not reproducible on: No other environments tested
Reproducible on devices:
Oculus Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650
Notes:
-Also reproducible in Editor
-Not reproducible with Oculus XR Plug-in provider
-Not reproducible when Tracking Origin Type is "Eye Level"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
Resolution Note:
Fixed by another internal issue: OXRB-619: OpenXR Plugin one frame flash of black/skybox when recentering in Floor space
Resolution Note (fix version 1.16.0):
Fixed by another internal issue: OXRB-619: OpenXR Plugin one frame flash of black/skybox when recentering in Floor space