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2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

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Jan 17, 2020

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Version/s: 3.4.0

How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more

0
votes
By Design

[iOS] UI elements not added when loading Scene from AssetBundles

iOS

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Feb 08, 2017

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Version/s: 5.5.1p2

[iOS] UI elements not added when loading scene from AssetBundles Steps to reproduce:1. Open attached project2. Open scene Main3. In ... Read more

0
votes
By Design

Editor crashes when using get() and set() accessors in MonoBehaviour script

Scripting

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Feb 26, 2017

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Version/s: 5.5.2f1

To reproduce:1. Open repro project2. Play scene Expected: scene will playActual: editor crashes Reproduced on: 5.4.4p3, 5.5.0a6, 5.5... Read more

0
votes
Fixed

[Android] SplashScreenRenderer constantly being counted in Profiler

Mobile

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May 02, 2017

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Version/s: 5.6.0p3

Steps to reproduce: 1) Create a new project and open in Unity2) Switch platform to Android3) Enable Development Build and Autoconnec... Read more

0
votes
Fixed

[Android]"cannot find symbol public class UnityPlayerActivity extends co...

Android

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Mar 25, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

Reproduction steps:1. Open the attached “Activity” project2. Build and run the Player (File > Build And Run)3. Observe the Editor... Read more

0
votes
Fixed

Using Graphics.Blit on temporary RenderTexture results in different outp...

Mobile Graphics

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Sep 23, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

Reproduction steps:1. Open the project in "read-pixels-bug.zip"2. Open SampleScene and enter Play Mode3. Inspect how the 2 first tex... Read more

0
votes
Won't Fix

Pulled project opening fails on Windows, when it is created on OSX Googl...

Collab

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Mar 02, 2017

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Version/s: 5.5.0f3

To reproduce:1. Download Google Drive app on OSX2. Create project in Google Drive folder3. Push project to collab4. Pull project on ... Read more

0
votes
Fixed

AssetBundle indeterminism caused by mesh streaming info

Asset Bundles

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

If the same mesh is used in 2 AssetBundles, the first time is streamed and second time it is not(used by vfx for instance). The seco... Read more

1
votes
Fixed

unityInstance.SendMessage does not work in WebGL Build when called insid...

Web Platform

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Aug 22, 2024

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Version/s: 6000.0.16f1

Reproduction steps:1. Open the attached “Unit6Test.zip” project2. Build and Run for WebGL (File > Build and Run)3. Observe the Pl... Read more

0
votes
Duplicate

Errors are thrown after dragging items over the Hierarchy when the Behav...

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Nov 26, 2025

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Version/s: 6000.4.0a5, 6000.5.0a2

How to reproduce: Create and open a new project Create a Sphere in the Hierarchy and make a Prefab of it Go to Window → Package Mana... Read more

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