Search Issue Tracker
Fixed in 5.5.0
Votes
2
Found in
5.3.0f4
Issue ID
753116
Regression
Yes
Cannot drag and drop game object when using search bar in the "Hierarchy" window
Steps to reproduce:
1. Open attached project.
2. Open scene named "main".
3. In the "Hierarchy" window try searching for a word "gameobject".
4. Select one of game objects that were found by searching, drag and drop them to the prefab inside of the "Assets" folder.
5. Notice that this action cannot be performed.
Expected result:
User should be able to drag and drop game object found by using a search bar without exiting search mode.
Reproduced with:
5.3.1f1, 5.3.4f1, 5.3.4p6, 5.4.0b18.
Cannot reproduce with:
5.1.0f3, 5.2.4f1.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
mushmelty
Sep 08, 2016 08:00
I am having this same issue on version 5.3.5f1, on Mac.