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0
votes
Fixed

[anim] Center of mass gizmo is on the floor

Animation

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Nov 02, 2017

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Version/s: 2017.3

Mass Center gizmo is on the floor, when it should be close to the hips position. see attached images. repro:- import attached motion... Read more

0
votes
Fixed

Setting Spring Joint Max and Min distance to Inf causes many AABB errors

Physics

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Sep 01, 2016

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Version/s: 5.5.0b2

Reproduction Steps:1. Open Project2. Open "Spring Test" scene3. Press Play4. Notice thousands AABB errors being thrown Expected beha... Read more

0
votes
By Design

Collision does not occur in Build when the Tilemap's sprite is imported ...

Package: 2D PSD Importer

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Oct 03, 2020

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Version/s: 2020.1.0b6, 2020.1.7f1, 2020.2

How to reproduce it:1. Open the user's attached project2. Load 'BaseLevel' scene from 'Assets' > 'Scenes' folder3. Enter Play mod... Read more

0
votes
Won't Fix

Unsupported Orient modes can be selected and throw errors when using Str...

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Feb 12, 2025

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Version/s: 6000.0.38f1, 6000.1.0b7, 6000.2.0a3

How to reproduce:1. Create a new Unity project2. Make sure the Visual Effects Graph package is installed3. In the Project window, ri... Read more

0
votes
Fixed

[URP] Custom Renderer Feature is not being serialized

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.2

Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more

1
votes
Fixed

[AR Foundation][ARKit] Problem with depth images when XRCpuImage.Convers...

Package: ARKit

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Mar 12, 2021

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Version/s: 2020.2.4f1

When accessing depth images on the CPU from AR Foundation running on iOS, the images contain mostly invalid data when XRCpuImage.Tra... Read more

0
votes
Fixed

GPU instancing is not working with procedurally generated meshes

Graphics - General

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Sep 02, 2016

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Version/s: 5.4.0p3

Reproduction steps:1. Open the project2. Open the only scene3. Play the scene4. Open the Frame Debugger5. Notice that meshes are not... Read more

1
votes
Won't Fix

Lightmap changes format when loaded from asset bundle

Asset Bundles

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May 09, 2016

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Version/s: 5.3.4f1

Possibly related to 721313 How to reproduce: 1. Open attached project2. Open scene Scenes/BakeLightsScene.unity3. Go to Assets ->... Read more

0
votes
Fixed

[2D][Tilemap Extras] GameObjects can’t be placed on certain grid cells w...

Package: 2D Tilemap Extras

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Apr 26, 2023

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Version/s: 4.0.0

How to reproduce:1. Open the user’s attached “GOBrush_Test_23_1.zip” project2. Open the Tile Palette window then open the brushes dr... Read more

0
votes
Fixed

EditorWindow maxSize is ignored

Window management

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Feb 11, 2016

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Version/s:

The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more

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