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[Experimental] SpriteRenderer.color does not get updated on change via s...
How to reproduce:1. Open user attached project2. Open scene 'Scene'3. Enter play mode Expected behaviour: All sprites change to blac... Read more
[HDRP] NullReferenceExceptions thrown while having Count Rays enabled in...
How to reproduce:1. Create new HDRP project2. Enter Play Mode3. Open Rendering Debugger from Window>Analytics4. In side panel sel... Read more
Crash when creating a new project from an already opened project
1. Open Unity editor2. Create a new project3. As soon as the project is open select File -> New Project...4. Press Create project... Read more
Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...
How to reproduce:1. Open the attached project (1270850.zip)2. Open the "Main" scene3. In the Project window select the "Mat" materia... Read more
List exceeds maximum array size (1024) when using Material.SetFloatArray...
Steps to reproduce:1. Download GlobalTest.zip and open "TrySetWithListScene" scene2. Enter play mode3. Check console Expected result... Read more
"ExecuteMenuItem failed because there is no menu named" error is thrown ...
Steps to reproduce:1. Create a new project or open an existing one2. Select a GameObject in Hierarchy or create a new one3. Click "A... Read more
[DualMonitors][Editor]Editor window doen not remember its size after bei...
Steps to reproduce:1. Have two monitors set up.2. Open attached project (or create and open a new one).3. Extend the width of "Edito... Read more
Blur shader doesn't work when the "Scene Color" Node is attached to the ...
Reproducible with:1. Open the attached “repro_IN-92009“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Game v... Read more
Errors are thrown when using keywords defined in a BlackBoard with Custo...
Steps to reproduce:1. Open user's attached project "ShaderGraphPlus.zip"2. Navigate to Project -> Assets -> Materials and open... Read more
[URPRenderPipelineConverter] Not upgrading the Legacy material
Steps to reproduce: Download attached project and open in Unity Open the URP Converter >> Window >> Rendering >> R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject