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[Vulkan] Ghost artifacts on Pixel 6 when Opaque Texture and Graphics Job...
Steps to reproduce:1. Open the attached user’s project "T1659473_Repro.zip"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Go... Read more
"InvalidProgramException: Couldn't find system $XREarlyUpdateSystemGroup...
How to reproduce:1. Open the attached project "CustomTopLevelSystemGroup.zip"2. Open Assets/Scripts/ApplicationBootstrap.cs3. Change... Read more
[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...
A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more
Editor crashes with PrefabImporter::GenerateAssetData when importing "PB...
How to reproduce:1. Create a new project2. Open the Asset Store and search for "PBR Flower Pack"3. Download and click Import4. After... Read more
Camera renders incorrectly when Dynamic Resolution and Full Screen Pass ...
Reproduction steps:1. Open the attached “Project_TBT.zip” project2. Open the “Disco” scene (Assets > _Content > Scenes)3. Ente... Read more
Shading of object is incorrect in Editor when its normal map texture is ...
How to reproduce:1. Open the attached "TextLoaderTest" project and "Main" scene2. Enter playmode while on Standalone platform, obser... Read more
[UI Toolkit][Mobile] Last hovered UI Toolkit button is getting pressed w...
How to reproduce:1. Open project "Bug Report.zip"2. Go to Build Settings, choose iOS or Android and deploy the project to a device3.... Read more
Build window is black and unable to access when "Webplayer" API is missing
I am unable to change the player build platform over and unable to access the menu. Only work around is opening in older version of ... Read more
[anim] Center of mass gizmo is on the floor
Mass Center gizmo is on the floor, when it should be close to the hips position. see attached images. repro:- import attached motion... Read more
[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...
How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject