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0
votes
Fixed

Wrong object is detected by mouse raycast when hovering object in certai...

Scene/Game View

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May 06, 2016

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Version/s: 5.1.4f1

Steps to reproduce: 1. Open attached project2. Open scene "RemoteFramgeDebugger"3. Notice that all three objects are red4. In projec... Read more

0
votes
Fixed

[Android] Permission requests are automatically denied when Write Permis...

Android

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Aug 30, 2023

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Version/s: 2023.1.11f1, 2023.2.0b7, 2023.3.0a3, 6000.0.0b11

Steps to reproduce:1. Open the attached “permission_repro” project2. Ensure that Show Splash Screen in Project Settings → Player → S... Read more

0
votes
Fixed

[Mac] VFX Graph name is not automatically selected/highlighted in the Pr...

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Jul 22, 2025

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Version/s: 6000.3.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more

0
votes
Won't Fix

Render features gets disabled with no console message when Intermediate ...

SRP Settings

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Sep 19, 2025

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Version/s: 6000.3.0b2

How to reproduce:1. Create a new project with Universal Render Pipeline (URP)2. Find “PC_Renderer” file using Project window under A... Read more

0
votes
Fixed

ShaderLab pragmas are no longer allowed in regular include directives

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Apr 23, 2024

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Version/s: 2021.3.38f1, 2022.3.25f1

Steps to reproduce: 1. Create a new Unity project2. Create a new unlit shader3. Create an include file with "#pragma vertex vert" in... Read more

1
votes
Won't Fix

[iOS] Crash when using Addressables.InitializeAsync

Addressable Assets

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Jun 09, 2022

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Version/s: 2020.3.33f1

Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more

0
votes
Fixed

[Deployment Management] "Keystore" text and keystore path are clipped in...

Deployment Management

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Jan 07, 2019

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Version/s: 2019.1.0a6, 2019.1.0a13

[Deployment Management] "Keystore" text and keystore path are clipped in keystore manager window. "Keystore" text and keystore path ... Read more

0
votes
Fixed

[HDRP] Temporal Anti-Aliasing provoking pixel artefacts on quality chang...

Package: Scriptable Render Pipeline HD

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Nov 17, 2020

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Version/s: 10.0

Strange pixels artefacts occurs when going from resolution QHD to HD in game view. It seems to be caused by Temporal Anti-Aliasing s... Read more

0
votes
Fixed

[TMPro] Spacing occurs in the Text (TMP) when using a <size> tag, the Fo...

Package: TextMeshPro

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Apr 24, 2020

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Version/s: preview.1-1.5.0, preview.1-2.1.0, preview.1-3.0.0

How to reproduce:1. Open the project "case_1241132-TMPro_size_tag"2. Open the Scene "SampleScene"3. Select the GameObject "Text (TMP... Read more

0
votes
Duplicate

[Compiler] Error with no details prevents entering playmode

Scripting

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Sep 20, 2016

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Version/s: 5.5.0b4

(Check the attached video to see the bug) Reproduction steps:1. Open the attached project2. Navigate to Assets-&gt;Scenes3. Open any... Read more

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