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[WinRT] UnityEngine.dll is referencing Assembly-CSharp.dll
Due to this, MDIL fails to properly process structs from UnityEngine.dll used as generic parameters, thus causing InvalidCastExcepti... Read more
Version Control Check Out window not popping up when using Provider.Chec...
To reproduce: 1. Download attached project "BombBall.zip" and open in Unity 2. Open "RootScene" scene 3. Go to Edit > Project Setti... Read more
GetHashCode() returns 0 for destroyed GameObjects and MonoBehaviours in ...
To reproduce: 1. Open the attached project. 2. Open the DictionaryTests.unity scene. 3. Press Play in the Editor. 4. Observe the con... Read more
[CmdBuffers] Expose a way to write depth in CommandBuffer before deferre...
CommandBufferTest renders a mesh with the default material. In the frame debugger both the black (unlit) color and the depth values ... Read more
Prefabs don't store ligthtmap information correctly
This has been resolved as by design, some more information on why we have done this change and how to make it work in Unity 5 is ava... Read more
World space canvas aren't being rendered
Steps to reproduce: 1. Open project 2. Open scene "TestBUG" 3. Go to game view -Notice that canvas disappear after few seconds. Res... Read more
It's not possible to change resolution beyond 16320x768
How to reproduce: 1. Open attached project 2. Build to Standalone and run 3. Use the key commands to change resolution - a,s,d,f,g... Read more
Decals overlap when placed behind a mesh with subsurface scattering
How to reproduce: 1. Download and open the attached project 2. Open the "Gawain_DemoScene" scene 3. Observe the "Game" view windo... Read more
Can’t move a folder when using Perforce integration
When using Perforce version control integration, it fails to submit a changeset that moves a folder into another folder. Read more
[macOS][iOS][tvOS] Video Player lags when Playback Speed is changed
To reproduce: 1. Download attached "VideoPlayer.zip" project and open in Unity 2. Open "SmapleScene" scene 3. Enter to Play mode 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened