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Not possible to determine which element was dragged, what's its position...
How to reproduce:1. Open project "But.zip"2. In the Hierarchy window select "MyComponent" GameObject3. In the Inspector window selec... Read more
[Graphics] Directional light passes through the tree leafs making them a...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'test' scene; 3. Notice that directional light source is located behi... Read more
Loading an assetbundle with a GameObject that uses MonoBehaviours in .dl...
I think the solution here involves pairing plugins and asset bundles - the user needs the plugin to unpack the DLL then the asset bu... Read more
[Metal] API provides 32-bit depth texture when a 16-bit texture is expected
How to reproduce: 1. Open attached project2. Build to iOS3. Open in Xcode4. In Xcode, go to Product -> Scheme -> Edit Scheme..... Read more
[Android] Camera lags when using Vuforia plugin and input field
Steps to reproduce:1) Download attached project ' Vuforia6Test.zip' and open in Unity2) Build and run project on a device3) Click on... Read more
Shadow moves in relation to the object that casts it when using a custom...
Reproduction steps:1. Open the attached project "ShadowProjection 5.0"2. Open the scene "Scene"3. Select the camera and change it's ... Read more
[Building] Windows standalone not buildable when sharedassets file is la...
Steps to reproduce: open the project project contains lots of graphical elements (project takes up 4gb when imported) wait for impor... Read more
[URP][XR][XR SDK] Opaque texture is black in right eye if both Depth and...
Reproduction steps:1. Open attached project ("URP Multipass.zip")2. Open "New Scene" scene3. Enter Play mode4. In-Game window Top me... Read more
Errors "glClientWaitSync: Expected application to have kicked everything...
How to reproduce:1. Open the "IN_62597" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
[UWP] HTTPS request fails on HoloLens and Xbox One
How to reproduce:1. Open the attached (updated) "WebRequestTest.zip" project2. Build the project for UWP platform3. Open the produce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument