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0
votes
Won't Fix

Dragging materials onto specific LOD objects fails when the LOD group ob...

Scene Management

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Apr 28, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open User's project2. Open "Main" scene3. Position the editor camera so both objects are in view, showing the ... Read more

0
votes
Won't Fix

OnTriggerExit method isn't invoked when disabling the Trigger Collider C...

Physics

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Mar 05, 2022

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Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "My project" project2. Enter the Play Mode in the "SampleScene" Scene3. Select the "Pla... Read more

0
votes
Fixed

Tangents are ~10 times larger than expected when generating a Spline usi...

Package: Splines

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Oct 17, 2025

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Version/s: 2.8.2

Reproduction steps:1. Open the attached “IN-117413.zip” project2. Open the “SampleScene”3. Enter Play mode4. In the Scene view, swit... Read more

0
votes
Won't Fix

Texture's dimensions swap when it's width or height is bigger than 4096p...

Texture

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Oct 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.4f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'TextureLoadBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: Tex... Read more

0
votes
Fixed

[2D] Hexagon Tiles shape turns to triangles on resetting the Grid component

2D

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Mar 13, 2018

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Version/s: 2018.2.0a3

Hexagon Tiles shape turns to triangles on resetting the Grid component Steps to Reproduce:1. Create a New 2D Project2. Right click o... Read more

1
votes
Fixed

Assertion failed on expression: !m_Curves when Playing animation after r...

Animation

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Apr 18, 2021

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Version/s: 2020.2.0a3, 2020.3.4f1c1

Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene Scene3. Press Play4. Press Play in the Game View m... Read more

0
votes
Fixed

[iOS] Automatically Sign setting enabled by default in Editor appears di...

iOS

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Jul 17, 2019

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Version/s: 2018.1.0a2, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more

0
votes
Won't Fix

SocketAsyncEventArgs.Completed is not invoked when Client socket receive...

Mono

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Jul 16, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

Reproduction steps:1. Open the attached "case_1263596.zip" project2. Load the "SampleScene"3. Run "Server.exe" in the Project window... Read more

3
votes
Active

[Android] TMP Input Field loses focus on click when using an external ke...

Text (TextMeshPro)

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Oct 14, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1

Reproduction steps:1. Open the attached “IN-119744“ project2. Build and Run the Android Player3. Connect an external keyboard4. In t... Read more

0
votes
Active

Mono Windows Builds don't produce full log callstacks when generating logs

Mono

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Nov 28, 2025

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Version/s: 2022.3.69f1, 6000.0.63f1, 6000.2.15f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached “MissingCallstacks” project2. Build And Run the project3. Press the Button with the “Debug Mes... Read more

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